Exactly! No venture capitalist has ever taken something that could be monetized but wasn't, bought it out, and then proceeded to monetize it into irrelevancy before........
Would a federated discovery frontend work? Peertube's back end of the service would probably work great as a starting point since it uses torrents to ease up on traffic for individual servers
I've been modding games and making mods for games since before Nexus or SteamWorkshop or anything even existed... I guess people just genuinely have never even heard of moddb these days, like how gamefaqs is an 'ancient relic' or w/e.
The new owners are so trustworthy that they weren't even transparent about who they are. In the comments of the original announcement they defend that with:
This post wasn’t about Chosen — it was about Robin and the legacy he built over 24 years. We’re the new owners and ultimate decision-makers at Nexus Mods. We’ll share more about ourselves when we’ve earned that right. For now, we’re focused on listening, learning, and making modding even easier, and yes, you’ll see us around in the community being active.
I can't say I find that statement to be particularly trustworthy given it's coming from an NFT bro.
If there was one god damned example of any company saying this and sticking to it I might believe them. But I have yet to be proven wrong. Sucks too as they were my go to for mods.
Funny how all of that is straight up solved with any package manager or even git itself (with submodules) for free and yet gaming community is protecting some proprietary burning heap of garbage.
The main problem in your setup is you installed Vortex. It and its prior incarnation Nexus Mod Manager have always been a thorn in actual mod developers' sides. Mod devs can easily tell you where to extract the zip to, and what dependencies you need. Any load order manager type thing will always be better when designed specifically for the game you're running. Having an "easy one click GUI!!!" doesn't actually help anybody because modding different games isn't a universally systematic process.
Well, unless someone makes an alternative, people are going to use it.
They do need to provide a lot of bandwidth, which isn't free, though I wonder how viable it'd be for someone to create a Nexus-like Website using magnet URLs and BitTorrent as a backend.
Maybe too much of a technical bar to attract users.
The issue with using torrents is longevity. You'd still want/need traditional storage backing it all. Don't want some mod to become lost media because nobody is actively seeding it.
There are JS based torrent downloaders. That would work for the normies to get files, but you'd still have to find a way to convince people to host files on the backend. It'd probably take a full-on desktop client wrapper with an embedded torrent client but that's a pretty hard sell for the average nerd if you're upfront, and probably a harder sell if you're dishonest about it.
This is tragic. I have been on NexusMods since the 2000s. I learned how to mod games because of that site. I will be pouring one out for this landmark of a website after work today. Paid for Lifetime and everything, because the website made it easy to find, install, and update mods for any given game that supported mods. Damn, man. Damn.
Modding community will never allow it, when Nexus allowed people to keep downloading old mods a bunch of authors decried it since they wanted the ability to remove a mod from the internet forever. It was 'theirs' (even though it's just modified Bethesda data)
I found a couple recommendation lists to "make the game look good" because I dont need all the fancy extras like body mods and weapons and grouped them together in load order, because I knew at some stage I could just package them nicely into a ZIP if I need to uninstall Skyrim for some reason. Glad to see I was ahead of the game
It really depends on how one is applyng mods. Bethesda does have their own mod site and in-game support for modding, and that's pretty straightforward (and the only option on consoles). That will limit what mods are available.
I do kind of wish that there were one cross-platform open-source universal "game mod" program that could support multiple online services. Would like to have Wabbajack-like functionality (apply a whole set of curated, tested-together mods) as a base too, as that'd lower the bar.
Jesus fucking Christ, they didn't sell out to a fucking company! He transferred ownership to two long-time users of the site! There wasn't even a deal struck, he just said "you're the owners now!"
how do we know no money was involved? both the new owners apparently work at the same company, which was recently created and is a subsidiary of a vc firm.
How do we know there was? How, exactly is one to prove that a transaction didn't take place? Sure, he, the former owner, could say there wasn't, but that doesn't mean any more or less than what he already has, which is that he believes the new owners share his vision for the site! And at least he picked two people who, to my understanding, have been around Nexus for awhile!
I'm not saying it's impossible that Nexus enshittifies, and I understand that it's been a trend lately, but this, as of this moment right now, feels like senseless panic that ought to be saved for when they actually do something wrong! I'll join the hate wagon when they start brutally monatizing the site or taking IPOs.
Ok, so what is the current alternative nice option for SkyrimSE mods?
Preferably one with a mod manager/download client. Vortex is kind of janky but it did the job. I'd prefer not to manage any of this stuff manually, like cavemen. it's been decades you shouldn't need to do that
Nexus Mods is far too late on the monetization aspect. The restrictions placed on mod downloading sucks, and it hard pushes buying a membership. Not to mention they basically gave up on vortex and its a buggy mess even if you run it native.
They gave up on vortex to make the nexus mods app. Which is pretty impressive so far. I would recommend reading the articles from the makers of it that discuss how they are making it and why. It's really interesting.
I have been using the nexus mods app for cyberpunk and it's really slick and easy.
I wasn't aware there was a replacement that was suitable. I will have to look into that soley on the fact there seems to be a linux native release, thank you.
We all know how these things go, so I understand everybody’s fears but please wait to react until they make actual moves toward crossing the line. I remain optimistic about the site’s future, and the recent ways they handled user feedback as it has been changing in the last few years is evidence I should be