Why does the US military obey an order to go to war despite Congress not having given their consent?
I would agree to an extent, but I dislike another step or dependency to change phones. With a physical sim I don't need to login to a carrier site for it to function, don't need to call their support, don't need to wait for activation times, only their towers gotta be working.
With an esim I need to change identifiers linked to the account, which takes time to propagate through the network, and also needs authentication either by a text message, login or calling support to change the account.
The path of least resistance is clear. Swap a physical sim? or authenticate and change the esim, and wait for it to sync. No brainer for me.
Aside from the opt out will potentially encourage bullying, I don't really get their argument there tbh. By the logic they are using, federation as a whole would be a violation of their terms. Usage of the ActivityPub in it's entirety would do the same thing they are complaining about. If you don't want your data being cycled to god knows who, I would not recommend any ActivityPub platform and if you decide to anyway, disabling federation, and using authenticated endpoints. They are likely better off in a closed environment but even those generally are public access.
It reminds me of the people who used to have content licenses appended to their comments, I'm not convinced that having it was even enforceable due to federation.
Not sure about the other guy but, In the US the sim itself is usually dirt cheap (like less than a 1$) but it's difficult to just buy the sim unless you buy it directly through the carrier.
I'm assuming if the price is as high as 60$ price it's including their monthly plan, I know a few carriers here offer BYOD kits for 50-60$ which include the sim, but those same carriers usually will offer a 3-5$ multi sim kit (a kit with a bunch of different sim card sizes) that is usually only obtainable via shipping so most go for the BYOD kit instead of waiting.
The ability to swap it to a new device without carrier approval is a big one for me.
I think if I ever used ESIM I would do similar Physical sim for the primary line, ESIM for travel or temporary lines
I will never use an ESIM due to this. I have had by ass saved multiple times by being able to use a physical sim card when my device failed to work or i needed to be able to port a number.
My last phone went for a swim, I changed phones just be removing the sim card, and putting it in the replacement phone. Easy 20 second process vs an hour trying to argue with customer service that I am the account holder, and no I can't receive a one time pin, the phone is toast then another 20-30 minutes of waiting for the towers to identify that the ICCID changed and that the new sim is actually allowed to communicate with them. The last time I changed my sim card on t-mobile, I didn't have roaming data for almost 30 days due to desync between the USC towers and Tmobile on if I was actually authorized to use the tower or not.
Then back when I used MVNO's it was even worse. Arguing over device compatibility and identification when you lost access to the device was like pulling teeth. The agents never understood that broken means broken, and despite saying 4 times the devices either don't turn on or has no service, they still insist on trying to send a one time pin, because according to their end the phone is active on the tower somehow.
Then there's benefits like when I put an s20 on total wireless 2 years before the company supported 5g devices due to the ability to use a physical sim. I upgraded to an s20 from an s9 after being told that both total wireless and red both supported 5g phones. Only to argue with both of them after I actually bought the device that they couldn't actually activate/transfer it onto the device. I just took the 4g sim card (which they previously said would not work on the device), and threw it into the s20, and then used that until I eventually swapped to a first party carrier.
I could never use an ESIM, you lose way too much control over your device.
their ads won't appear I think is the main takeaway from it.
If the person who makes the article has any type of advertising via contract or referral links it doesn't apply.
I'm not sure how I feel about this. This is giving the false mentality that you aren't being tracked/your data isn't there. Like obviously they process data, and can link that data to a person, and its all public anyway. To say that they aren't tracking you isn't genuine. I think it would be better off saying "We don't analyze your data" because they definitely track your data, that's how the service works. if they didn't then the service wouldn't be able to properly function, but I digress.
I would love this as well. I think we should start with must be able to self host servers or use p2p servers though. You can have server software without it being open sourced, and I think that licensing wise it will be easier to pass a p2p requirement than a full open source requirement.
I'll be interested as well, but I don't think that it is a bad thing so to speak. Both CD PROJEKT and Michal have high values when it comes to DRM-Free and open gaming. Gog is mostly supported by it's backers and game revenue, I don't think that will change. I don't see the co-founder who created both the studio and the storefront performing a pump and dump on GoG. If anything we may end up seeing a more heavy push into DRM free areas now that it's detached from the game studio. Additionally CD Projekt's reason seems fully valid. It makes sense they would rather focus more on making games than distributing. Distributing games is no easy task, let alone maintaining an entire storefront that most of the corporate world dislikes due to the core principles of the storefront (I.E the push towards support and DRM-Free).
It could be bad but, I'm not going to be super concerned until actual evidence ends up on the ground for it.
They do that with shipping items on ebay all the time. cheap item price 100+ shipping
I actually play satisfactory via epic over lutris. I also use the mod manager for the game. It's been awhile but I remember it being a fairly easy install. I am on debian though \0/
do you preorder games?
Nowadays? Not a chance. Preorders nowadays seem to be more of a incentive to allow a studio to just not have a decent final product because people have already bought in.
What about Early Access Games?
If I really like the concept, yes.
Do you feel differently about Early Access vs traditional preordering?
Early access is not pre-ordering, and as such is treated extremely differently. Preordering tells me that the product will be finished on release, EA means that it's going to need a lot of work for a finished product.
If you are open to the idea in specific circumstances, what are those?
I am extremly open to EA as it helps studios develop a product that otherwise may not be able to be created. Actual preordering is a strict closed door, there is very little reason in the digital world we live in to preorder a game.
How do you decide if a game qualifies?
I more likely will buy an early access game if I can open the page and not see:
- Major blockers:
- Lack of Linux support or compatibility
- Reviews talking about the game being dead
- Reviews talking about how the developer ignores the community
- Update history either showing no changes or minor changes stretching back for a few months(the longer the gap the less likely I am to support the studio)
- Opening the developer page and seeing they are actively working on a different game. (this is an instant deal breaker)
- Minor Blockers
- Developer responses in community pages saying "for support go to external site" usually discord. If you don't want to support your game on the storefront, don't use the storefront.
- Update logs saying that they are actively working on DLC for their early access game. (free DLC gets a partial pass... but paid DLC for an Early Access game is a huge red flag for me)
- No developer interactions in the community forums or an un-moderated community forum.
- Toxic community in discussion forums or support channels (I understand this is out of the devs control at times but it still dissuades me from wanting to spend money on the games)
the last time I burned a disk was probably almost 9 years ago now. It was Ubuntu server because at the time I had the concept of "well I should have a hard install source in case I need to do a full reinstall. I dropped that mentality almost instantly though as I realized that it was better for me to just do backups because there was way too much contents for a DVD and I didn't wanna have to reconfigure if it messed up.
this seems to be an easy solution for them tbh. Change focus away from banning or providing alternatives, and focus more on dissuasion. allow the service but have a carbon tax placed on those types of heat systems. People find alternative when services are expensive to operate. Could even avoid having it phrased as a customer tax by giving it to the company, and then when it's passed down its a "well it's a buisness tax that they passed down, complain to the company"
Like it sounds like the main issue in this at the moment is utility companies saying that you need to have customers want those type of services, You need to make it so customers no longer want those type of services, which generally means increase the price for those services. Focus on removing existing infrastructure when demand for said services are no longer present. You can try having alternatives installed as well, but a straight out ban, like what seem to be talking about there, I don't think should be done.
its not just graphic design either. The heavy push for monetization on sites like youtube and twitch is also impacting new creators as well. Like for example twitch forces a pre-roll (an ad that plays before you can even see the content) for anyone who doesn't run at least 3 minutes of ads an hour manually. I sometimes click on a creator out of curiosity but, all interest is lost as soon as I see the 40-60 second pre-roll ads. This impacts newer creators a lot more than big creators, but it seems they are the ones hit the hardest with said ads.
ah shoot yea thats true, I forgot about the BS that is "salary exempt"
Maybe this will be a boon. The entire reason the ram requirements got so high as it is is because software optimization was put on the back burner. Maybe a ram shortage where people can't obtain the ram needed will force the big name software devs to start being more frugal with ram. (talking to you chrome... whom currently is using 2 gigs alone just trying to show a twitch stream...)
concidering they were shipping windows 11 systems on 4 gigs of ram and selling it, I expect it won't change much. They worked like shit but they still sold. You make it cheap enough people will buy it regardless of flaws or speed.
on top of this, no Congress is going to use the withdraw aspect either, because what generally happens is the President sends the troops in, and then turns around and looks at Congress, so you're going to support our troops or not, which puts the congressman in a really bad PR spot for an elected position