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Not really, I just think it's the best controller. Ergonomic shape, octagonal stick gate (which is a criminally underused feature), good button layout... the only thing wrong with it is that the analogue triggers have a bit too much travel on them.
I'm a big fan of the 8bitdo Ultimate C, but my favourite may well be the GameCube controller
Clipper
But adoption has fallen so significantly that you have to rely on listicles to find what you're looking for. The same could very easily and quickly happen with optical discs, and if I may be afforded an anecdote, I've seen exactly one optical disc brand in the last decade (Verbatim). And that's when shops have them available, which is extremely rare nowadays.
They might not go away completely, but just like with headphone jacks on phones, you'll have to scrounge for them. Same with if you want a display that's less than 6", or a physical keyboard. (Or a floppy disk...!)
"Jank and unfinished" sounds like it fits the immersive sim MO to me! (I mean this with the utmost respect)
I know the topic isn't about HR, but as a huge fan of that game, I recently replayed the non-DC version and found myself really appreciating the yellow tint. It ties the aesthetic together, and the DC always looked a bit flat and unfinished without it. But that's just me.
How many headphone jacks do you see today? All it takes is one big player, and adoption can fall just like that.
A Binatone 6-in-1 Pong machine from (if I recall) around 1977. My next oldest machine is a red-label Astro Wars from 1980.
Minor correction: some levels had bonus areas where you could save, but you could only do so once. Still a ballache.
NPM
Nginx Proxy Manager, I assume
Pretty sure I was fooling around with LimeWire at that age
I don't see you contributing much of value either...
Nope, I meant this Doom, whose original source code is here on GitHub.
I'm surprised you've not got OpenRCT2 to work - I'm fairly sure it's in most default repos.
You do need to have a full copy of RollerCoaster Tycoon 2 as it uses data / assets from the original game.
I would happily link you to Unreal Tournament, but it's no longer for sale anywhere as far as I'm aware.
Part of my wife's rationale for getting an Ecobubble was that it played the little song, and she loves it. (Also the whole low power and water usage thing)
if I get an idea I am not happy until it start making money
That sounds extremely unsustainable
Doom, of course!
Also, OpenRCT2, and Unreal Tournament.
It depends on a lot of factors. Minecraft, despite its signature simplistic artstyle, takes a surprising amount of CPU power to run - a lot more so if you run mods. Even a Minecraft server, which doesn't render graphics at all, takes a beefy machine and a lot of RAM.
It's as much about graphical fidelity as it is quality of code, and unfortunately, there are a lot of game studios that don't seem especially bothered about optimising their games. To the extent that you can fill, say, an Xbox's hard drive with only two or three AAA games.
All that said, you're right in that simpler graphics in general mean less work for the graphics card to do. Just that it's not the only factor.
I'd like to add to this by saying that on my Windows 11 work laptop, I have Firefox set as the default. If I open a link from Outlook or Teams, it will open in Edge. So you're not wrong, and it's quite infuriating
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Unfortunately Poppy left us in January of this year, but she was a beautiful cat and this is one of my favourite pictures of her.