Definitely. I don't actually finish that many games, might as well savour it when I do. Usually has neat music, too. There's a good chance I'll skip after a couple of minutes if it's very long, though.
Depends on how it makes me feel. There was a particular ending in Cyberpunk that I couldn't stand to watch. But typically I feel good and accomplished, so I stick around
Final Fantasy VI has almost 30 minutes of credits. Well worth it for the 50+ hours you can put into it. And the music is so worth it (it’s an epilogue more than just scrolling text)
Always. I spent so much time beating the game, might as well sit through the credits. Sometimes developers hide interesting things in there. It's not like a movie where I can fast-forward to the credits anytime I want, so I might as well check it out while it's there.
At worst, I'll just let them run while I distract myself with something else. I don't need to be staring at them for the whole run. But I'm nearby and ready in case something interesting shows up.
The first time I beat Metal Gear Solid 4, it was late at night on a work night. I had stayed up late because I really wanted to finish the game instead of waiting until the next evening. I was so ready for the credits to roll so I could sleep!
Little did I know, cinematic cutscenes kept popping up throughout the credits, changing the end of the game! If I had just turned it off as soon as credits rolled, I would've missed the true end to the story.
Also... the credits and cutscenes at the end of Metal Gear Solid 4 are 90 minutes long! I definitely didn't get enough sleep that night. But it was worth it.
no, and unless they are interactive I'm against the whole idea.
edit: I phrased that poorly, I mean credits as we know them now (20 minute sequence scrolling a poorly formatted list of names). obviously people should have their names on things they worked on but it is annoying having it be so obtrusive and long-winded.
as they are now, anyway. i don't mind having a screen that shows all the people who worked on something, but this slow scroll over a poorly formatted list is just annoying.
I phrased it poorly, I meant credits as they are now like the slow scroll over a list. i wouldnt mind a screen with a couple pages of names (and in movies, just like flash a few screens if names instead of a 20 minute sequence) but as they are now its just annoying.
I always sit through credits in movies and most TV if I've enjoyed it, games are no different. I like acknowledging the folks who make the things I enjoy.
There's also the chance of some post-credits plot material or other good stuff. I found myself absorbed way into the plot of the first Metal Gear Solid game and I'll never forget the surprise phone conversation which played after those credits, or the absolute chill the final two words of it sent up my spine. (The somewhat underwhelming ways in which that particular plot reveal was taken up in the subsequent games notwithstanding.)
Casi no juego videojuegos pero cuando lo he hecho no leo los créditos finales a menos que esté con mucho aburrimiento y aún así no los leería todos nada más me quedaría viendo unos segundos los primeros nombres en lo que pienso que es lo siguiente por hacer
Only if I know it's a game which you haven't really beaten until you've beaten it twice (I don't know if this is a thing in modern video games, but it was a thing on the NES).