Stalker was good for this, realistic weight allowances, the more you carried the quicker your stamina went dien until you couldn't jump and then couldn't walk.
WDYM I CANT realistically carry an rpg, a minigun, a laser minigun, a firework launcher, and railgun in… where does the gta protag store their weapons, wait I don’t wanna know
I have a sword (tbh it's kind of Spanish mall ninja shit, if the mall was a factory catering to tourists who want sharp souvenirs) and it's not even that big, but it's heavy. I know how many swords I can carry and the answer is one until I get tired. Then none.
I often struggle while playing STALKER (especially Anomaly) because I feel like I should only realistically carry two guns, but here I am with an AR, a hunting rifle, a shotgun, and a sidearm.
I picked up some gel airsoft guns and have been playing steady with my kid.
Anyways I just picked up a rifle which freed up both pistols we had for one person to wield. And let me tell you, dual wielding automatic pistols not only is completely non-functional but also makes you feel like an idiot just holding them. Completely the opposite of Halo.
Lol, yeah.. I've seen other people's inventory in screenshots and a lot of them are wearing an exosuit just to lug around twelve different rifles and machine guns.
Can confirm: tried to copy barbarians from D4. Slung the two-handed mace over my back and as soon as I tried to pick up the two-handed sword I fell over. Couldn't even get to the one handers
Thinking about Dark Souls 1 having the animation for taking something out of your inventory, such as the binoculars, your dude basically pulls it out of his ass.