You just died. Instead of heaven and god(s), you wake up in a white room and an all-powerful sentient AI greets you with fascination and surprise. It says that you are the first... (read further)
being to wake up from its Purgatory program. How did you get out?
Well, the first step was recognizing I was in a simulated universe in the first place. After that it was about finding the inconsistencies via side-channel attacks.
Tried a bunch of stuff and finally found some exploits that gave me infinite ammo, 100000000x damage with the starter pistol and infinite health. Eventually, I also found a way to walk through the walls, so I dropped down into the infinite void, waited for the coordinate system to cause an integer overflow and here we are. Anyway, if you're wondering where all the lag is coming form, it's because I started decorating places by duplicating watermelons. Who knew that the watermelon stack doesn't have an upper limit. It just keeps on doubling every time. Hey, you might also want to implement a garbage collection system that despawns stuff like that after a while. You know, that huge watermelon pyramid that glitches through the sky box… yeah, that’s a lot of collisions happening all the time. Just don’t look straight at it, because it’s going to wreck your fps.
I would instantly kill myself in every loop. Thus causing a buffer overload as it was generating worlds fastest than it could handle. Eventually the system couldn't handle it and failsafe ejected me to this blank plane of existence.