"I've had this idea for 25 years": Solo dev behind single-player MMO with fake simulated players insists "I do not plan to add multiplayer" as it soars on Steam
I hate it when articles have links that look like they might take you to a relevant page about the linked text, like the game's steam page, but instead take you to another older article about the same thing on the same site.
Best time I ever had playing WoW was the single player project. The bots are fairly convincing most of the time. Even though they may trash talk, you never need to worry about being full on harassed.
kingdom of amular or something technically too, it was like an mmo that got turned into a single player game part of the way through development, could be another game from the ps3 im thinking of
Tldr: Game title is Enshrouded Erenshor.
That article (as well as many others nowadays) don't even bother putting a link to the steam page.
And the game name, yet again, not in the title, hence you have to read everything to know what it is about.
Internet now is so crappy and click baity.
The game looks fun though, so I'll go out of my way and actively search for Enshrouded Erenshor on steam myself like a peasant.
Edit: I managed to have the game name wrong, hence the importance to have ready to click links!
You're right, I have bird memory and when I looked on steam the wrong one popped up, adding g to my confusion.
Thanks for the heads up, I corrected my comment.
I picked this up the other day and it’s great! The SimPlayers go on their own little adventures, party together, and fill the chat with nonsense. I had this one guy accuse another of being a bot.
It’s really worth trying if you’re into the traditional mmo gameplay (grinding). But without the fuss of dealing with real people and their own schedules that fight against your own. For anybody who wants to try it out, there’s a demo which covers the first area.
Respect for the GOG link (gotta reduce Steam's monopoly-like grip on digital games), but... CrossCode, despite its fantastic presentation, wore me down to the point of not finishing it. I feel like the devs ran out of ideas halfway through because all of the dungeons involve multiple ricochet-angling puzzles, even all the way to the last one. They just got so tedious and boring that I eventually ended up "finishing" by watching someone else's play-through.
It has an interesting plot, but... yeah. Anyway, that was my personal experience.
Exact same with me. The open-world-ish parts were great, but then I'd have to slog though multi-hour dungeons filled with boring puzzles without even AI companions. That's not like any MMO I've ever played.
@cm0002 This puts me in the mind of the old .hack// series of single-player JRPGs, but from a Western perspective.
If they take some creative liberties with it to give it its own distinct feel and narrative, as the .hack// games did in their day, it could be a pretty charming game once it's out of Early Access.
It's actually pretty fun especially if you're watching something on another screen and just like to grind for items/levels. They have a free demo as well so I'd suggest anyone that finds this concept interesting to try it out!
They even have simulated global chat where people are assholes to each other lol very true to life.
Yeah, they ripped that concept straight out of Final Fantasy XIV’s playbook… FFXIV implemented a system where you can solo dungeons by taking a group of NPCs with you. The NPCs level up from raids, so players who prefer soloing will be able to grind an entire party.
…And FFXIV had ripped it straight out of even older games like EverQuest (where it is common practice to multi-box and have control of an entire party at once.)
That seems to be the lifecycle of feature implementations for MMOs. It’s sort of a given that MMO players tend to be familiar with other MMOs, so word naturally spreads when one MMO creates a cool new system. And other MMO devs are able to basically see that other game implementing it as a feature test, to gauge how popular it may be in their own game. So when one MMO adds a cool new system, the other MMOs typically do the same relatively quickly. They’re all just copying each others’ homework.
It's a great idea, sadly the EQ gameplay does not interest me at all, but I'm all in for the idea of fake players in a single player/small coop only "FMMORPG". I'd love it if people tried to do this with every multiplayer game before sunsetting them.
That looks like it's probably a great game for someone like 5 years older than me tbh. I think I just missed the nostalgia train necessary for that kind of game