I don't hate on the developers, I hate on the companies that so severely understaff and burn out their teams that no one is doing proper testing anymore.
Of course not, the business model is everything works flawlessly in half the amount of time it should take, and any bugs that crop up aren't bugs but either features or simply don't exist.
No, now I just get more frustrated with bugs because I can infer where a simple mistake was made and how to fix it; if only someone could/would actually look at it.
Buuut labour relations and budgeting n all that corporate jazz... Can't expect the monkeys to code if your not handing out bananas.
My all time most annoying bug was the Witcher 3 chest management.
The algorithm they used to display and sort contents if a chest was abhorrently slow. I’ve worked on large datasets with terabytes of contents that sort faster than the inventory in Witcher 3 did.
I go into gaming communities and see people hate on developers and I'm all like, dear God the fact that this works at all? Modern games are amazingly complex!
Blame the company for shortening timelines sure, but I never blame the devs.