Disney made an estimated $296.4m loss at the box office on just two of its Marvel superhero movies in 2023 according to analysis of recently-released financial statements.
Disney made an estimated $296.4 million loss at the box office on just two of its Marvel superhero movies in 2023 according to analysis of recently-released financial statements.
They reveal that the cost of making The Marvels and Ant-Man and the Wasp: Quantumania came to a staggering $762.4 million (£609.3 million) before Disney banked $124.9 million (£99.4 million) in government incentives bringing its net spending on the movies down to $637.5 million. They both bombed at the box office.
According to industry analyst Box Office Mojo, the movies grossed a combined $682.2 million with theaters typically retaining 50% of the takings and the remainder going to the studio. This reflects the findings of film industry consultant Stephen Follows who interviewed 1,235 film professionals in 2014 and concluded that, according to studios, theaters keep 49% of the takings on average. It would give Disney just $341.1 million from The Marvels and Ant-Man and the Wasp: Quantumania. No expense was spared on them.
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Disney does not publicly discuss how much it spends on specific productions and did not respond to a request for comment. Budgets are usually a closely-guarded secret. This is because studios combine the costs of individual pictures in their overall expenses and their filings don't itemize how much was spent on each one. Films made in the UK are exceptions and both The Marvels and Quantumania fall into this category.
Studios shoot in the UK to benefit from its Audio-Visual Expenditure Credit (AVEC) which gives them a cash reimbursement of up to 25.5% of the money they spend in the country.
To qualify for the reimbursement, at least 10% of the production costs need to relate to activities in the UK. In order to demonstrate this to the UK government, studios tend to set up a separate production company in the country for each movie they make there.
The companies have to file financial statements which shine a spotlight on their budgets. They reveal everything from the headcount and salaries to the level of reimbursement and the total costs. Studios directly receive the revenue from theater tickets, streaming and Blu-ray sales and carry the costs of marketing as the function of the UK companies is purely making the movies.
Studios shoot in the UK to benefit from its Audio-Visual Expenditure Credit (AVEC) which gives them a cash reimbursement of up to 25.5% of the money they spend in the country.
It's not like they were handed a blank check, they spent hundreds of millions more paying people and buying stuff in the UK to get that rebate
Wait till you find out the literal billions Georgia (USA) gives away to filmmakers via a tax credit that's been proven to not be more effective than social programs by a significant margin at generating community wealth...
It's because trickle down-style policies give more wealth and social power to those at the top while allowing the argument that the economic activity that results from that wealth benefits everyone down the pyramid (which also creates a dependency on more instances of these transfers as businesses grow to accommodate the extra demand).
Social programs do that without giving more wealth or social power to people at the top.
The effectiveness that they care about isn't the economic benefit or allowing people to become more independent, it's about funneling money to the rich in the hopes that they will funnel some of it back in a way that won't look so much like corruption.
The company I currently work at is relocating its HQ to Atlanta GA due to similar incentives. I'm slightly curious just how many millions of dollars in incentives they're receiving to relocate ~30 employees and hire another 30-60 local employees, because apparently Atlanta outbit Dallas TX on the questionable business incentives
this only accounts for box office take. when you add in streaming, tv and other broadcast rights, home video, merchandising. they won't be 'losing money' on these two 'bombs'.
I took it as the image looks vaguely like she's looking at a piece of mail or a paycheck with a concerned expression on her face, befitting of the general content of the article.
Endgame, ragnarok, one iron man, one of spider-mans. Dr. strange. The raimi trilogy. The animated spider-man movies. Nolan's batman? Matt Reeve's Batman? Watchmen too probably.
I think there are some good rewatchable action movies in there. Oh an Loki. Loki was good. Harry Potter sort of stuff, but comic books.
Infinity War, Wandavision, first Ant-Man is solid, Guardians of the Galaxy, Winter Soldier, Unbreakable ... does Chronicle count?
I think Shang Chi was good up until the MCU ending up until the third-act it felt like a completely different type of film which is what I was happy about
I thought Ragnarok and Endgame were extremely mid tbh. Infinity War was great, but I think Endgame was a huge letdown. Agreed with Dark Knight (I don't think that highly of Dark Knight Rises), Spider-Verse, and the Raimi trilogy, though, and Dr. Strange is a solid 7/10 for me; definitely doesn't suck massive ass. I'd add Incredibles to that too. I've heard nothing but great things about the latest TMNT movie.
I didn't mind the Marvels. I thought it had problems, and parts were cringy if you're not into it. But the biggest flaw was the writing. It's like they had these ideas for set pieces, and then tried to bring it all together as an afterthought. It wasn't as bad as certain people wanted it to be.
Quantumania was unfinished. It was like they ran out of money and time and just submitted the minimally viable movie. Paul Rudd is always charming, and the actress playing Cassie/Stature is going to be a net plus to the Young Avengers. I think Michelle Pfeiffer was poorly utilized, and of course Kang became a PR problem. But the writing had some high points. The story was engaging, the stakes were real, and the characters all had arcs. The CG was shit, and the Giant Goof schtick is overplayed. Letting go of the physics is a prerequisite for any Superhero movie.
They did poorly because Disney was rushing. They wanted to generate energy and enthusiasm by deliberately releasing each new movie before the last one was available on streaming. But instead of creating fomo, they fostered indifference because the product wasn't good enough. Nothing post-endgame felt like must-watch content. The tie-ins were half-assed, because the studio clearly did not have faith that they would ever get to wrap up each dangling plot thread.
The Marvels was better than Eternals. Quantumania was better than Wakanda Forever. None of them are great movies, but none are as bad as anti-woke or anti-superhero critics suggest.
I do not understand Paul Rudd's appeal at all. He just seems like a normal dork that isn't ugly. Nothing against him, I just don't get the gushing everyone else seems to do.
A) Ant man is such a stupid movie. “He keeps his same inertia even though he’s tiny” <Grown man proceeds to walk on people with no apparent physical effect>
The physics never make sense. Iron Man should be a pink smoothie in a can. Hulk generates mass from nothing and sheds it back to nothing when he changes. Spiderman should be pulling drywall off the studs. Vibranium makes zero sense, either as a shield or as a suit or really any other time. 90% of the fighting Hawkeye and Black Widow do is absurd and would leave their bones shattered.
Thor is all magic, so that gets a pass, but you can't throw a hammer and the get dragged behind it, and then change directions midair. Thor is flying because magic, let's just leave it at that.
And it's not just the MCU. Superman can't catch a plane by the nose. Batman can't launch a grapple hook while he's falling and prevent his death.
Aragorn can't toss Gimli that far. Luke's X-Wing doesn't bank through air in space. The USS Enterprise wouldn't always be oriented to be upright with everything. James Bond can't just recover from all those concussions and venereal diseases without brain damage. Indy can't ride out a nuclear explosion in a fridge.
It's not that the physics doesn't match reality, it's that the physics doesn't match THEIR OWN rules.
It'd be like if the Hulk was crushing cars with his steps in one scene, but then calmly sitting in a flimsy plastic lawn chair in the next. It's discongruent within their OWN rules. It doesn't match THEIR OWN reality.
It'd be like if Superman is suddenly unable to shrug off bullets. It's dumb.
Stories do not have to be realistic, but they MUST be congruent in order to be taken seriously. It's much, MUCH harder to suspend disbelief if there are no rules and the good guy magically wins.
If you say, "but that's Disney Marvel, though", then perhaps that has something to do with the waning popularity!?
One thing I like about space fights is you'll often see them use the 3 dimensions and that they aren't just upright. But they really are upright to everything almost all of the time otherwise.
For the x-wing banking in space, it could be because that's how the thrust vectors are lined up. Like maybe it can turn on the y axis (yaw), but it's much better at turning on the x axis (pitch), so he turns it on the z axis (roll) to line up the x axis with the rotation he really wants to make.
Many space flight sims work this way, though tbf it might be because they are mimicking winged flight characteristics from air-based flight sims.
But I think it does make sense from an engineering and production pov because you can make the yaw mechanism smaller than the pitch mechanism while still being capable of turning in any direction.
Though I gotta wonder how a universe like Star Wars with clearly advanced AIs generally makes them clumsy contraptions and tends to leave flying and aiming ship weapons to humans. It makes sense for the force-sensitive characters, but the millennium falcon should have had a button to press to shoot down all tie fighters in the time it takes the guns to point at where each fighter will be, and the fighters themselves should have been unmanned and shot the falcon from multiple angles before they had a chance to push that button.
It's not enough to ruin the media IMO, but just amusing to see cool tech in media but also clear signs the writers didn't realize the full implications of tech like that existing and that nothing exists in a bubble.
You're right, it's bad because the movie about a man that can shrink to the size of an ant is unrealistic, rather than because it was very badly written.
You know, this is kind of a feel good story to me. That money didn't just vanish into the ether. Disney lost that money to the people working on the movies. Not counting the massively overpaid actors and shit, but that "loss" was just regular people taking money from Disney and I like that quite a bit.
They've apparently got like $6 billion in cash reserves so they can afford the odd stinker.
Those losses won't be real losses, because they'll just pay everyone less on the next movie. They'll be tax man losses. We haven't made any money, oh poor us...
Give me a superhero movie like Hard to be a God . Something great, unforgettable, slow, weird... something that stands on it's own, but has superheroes.