I've seen a trend where people move the goalposts on the reasons they're not able to switch. "If only this program worked I could switch", but when that program is ported it'll be a new excuse next. Sooner or later you'll have to draw a line and say "99% of my stuff works, the 1% that doesn't can get bent".
I want to use linux and will use it when two conditions are met:
-All my work software and the games I play the most all work on it (without requiring me to re-buy shit I already own to get a linux compatable version)
-Its user friendly enough that asking which version I should use as a beginner doesn't result in all the linux users immediately descending into the thread equivelent of a cartoon fight cloud with random limbs flailing around.
Edit: Some feedback on the feedback:
-Apparently some of the linux versions are super user friendly but advice about this is totally inconsistent, some of the advice doesn't even actually name a specific version or versions.
-"It all works fine you just need to install thing A through thing B and then use it to run thing C in order to run this one single program from windows" is not as encouraging as you think it is. The thought of potentially going through that for every piece of software is at least for me a big reason for not switching yet and I suspect for a lot of other people too.
-The reference page for what games work on linux is helpful though some things on it only work if you use the steam version which is the precise reason for my not wanting to re-buy things comment.
Edit: Additional question.
Is it mandatory to use the terminal for everything? Everytime I see people talk about linux or look stuff up about it the terminal seems to be everywhere. I'm somewhat familiar with the windows command line (which I assume is the terminals equivelent) but having to use that just to install software (as opposed to just running a .exe) seems really daunting.
The problem is mostly a lack of competition in specific fields. And the companies that own the monopoly in their respective niches make it so that any form of competition is either...
immediately acquired and killed
handicapped by market dependencies on pantented features
unable to generate business because customer processes are completely dependant on proprietary solutions
Most of these applications have codebases that are FUCKING ANCIENT. Let's take a look at Solidworks for example, which is the industry standard for Computer Aided Design for the manufacturing industry. Under the hood, it's still the same software from the 1990's. And there is no incentive for Dassault Systemes to rewrite the codebase.
Lots of these giant monopolistic software products have turned into frankenstein-esque monstrosities over the years. I often tell people they are built like backyard playhouses that have been expanded over the years by building an extra story on top, adding a swingset, adding a slide, extending the roof and attaching a rope ladder to the side.
All of this makes for more functionality, but they haven't really thought about the structural integrity of the original playhouse. In a direct parallel many of these programs have unmaintainable code that no one dares touch because "hey it works, and we need to keep it that way because if we break it we're no longer getting payed".
These companies unintentionally hold their businessmodel hostage by choosing profits over innovation and investment in an adaptable codebase.
Which is why it is near impossible for them to support technologies that are different from their original install base. And this is also why they have incentives to make sure they stay in the lead becuase they know damn well that open source movements that get some support and take flight are dangerous to their market share, and by extension their profits.
Blender is probably one of the best examples of what good open source software will do to an industry. The day someone develops a parametric CAD solution that's platform agnostic and based on open standards we'll see a lot of engineers ditch Windows for Linux.
I’ve run Linux for years on servers and in VMs in VMware Workstation, but not my main OS because of games. I’ve tried before but games just didn’t work well. Tried again recently and the games I’m playing now worked with no issues with Lutris and Steam. I could already do “everything else” on Linux so this is the longest I’ve gone without booting back to my Windows disk. Already have a Kali VM in virt-manager and will add a Windows VM if I hit an application snag. But so far haven’t had any app issues. If this continues I’ll be wiping the Windows disk to make more space for Linux.
I'm currently learning FreeCAD so that the one machine I still have sitting around to run Fusion360 can be liberated from Windows at long last. And as a bonus I won't have to keep updating NoMachine every couple weeks.
Just use a windows VM lol. Only problem I've encountered outside of that was a lockdown browser for school but I just put that on a burner laptop because there is no way I'm letting some rando have root access to my main pc
I have a pretty good streak without Windows, I use macOS and Linux, and everything I need is available. If not, I can use Wine, and it works. And Proton is just amazing, the number of games you can play with it without ONE SINGLE PROBLEM is just insane.
Just yesterday I updated an 8bitdo controller's firmware. I just keep a laptop with windows around for this sort of nonsense. And no, it's one of the older ones that do not work with the android app, not that using the app is any better.
Most of the games I play don't run on Linux sadly. Even Lethal Company, which is perfectly fine on Linux, couldn't be captured by OBS, so I had to switch to Windows before I could stream.
Game compatibility is getting better but still not good
That's what weekends are for. No windows on my PC. The worst thing with this windows stuff at work is that it is needed for running some antique software that still needs win7. At least the win98 machine has been retired.