The CTR reboot on Switch is possibly the worst game I have played in Switch. The loading screens are, no joke, like 40 seconds long. Every race you have to wait 40 seconds to play. The faces themselves are (depending on the track) 2.5 minutes or so.
One small positive is that it has the option to use the original music instead of remastered music. The Crash trilogy reboot is great, but that's one thing I really really wish it had. The new music isn't bad but it just doesn't hit the same way.
While true and sad, I did just learn about OpenGOAL. The team has created a new engine to run the original code of Jak1 and Jak2 (working on 3), so you can now play them natively on PC! Jak1 has been working great, its a lot of fun to revisit!
No Sly Cooper remakes yet sadly, stealth games always get ignored.
All I gotta say on the Spyro remaster trilogy is that I 100% support the 3rd game ( the only one my family had ) having been remastered. I don't like how the bugs in certain levels look/looked in either version because bugs can fuck off, but I was dreading a certain level where you'd find a giant gateway to that shark ( submarine? ) shooting mini game and I didn't even realize I breezed through that section. Little kid me was scared of that giant gateway because the music would stop and then I'd be face to face with a giant black void, but them deciding music should be played by those portals made it 300% less terrifying.
I have no clue how the original Crash or Rayman games compare since I only played Wrath of Cortex, Twinsanity, and Tagteam Racing for Crash ( before getting the remasters of the original trilogy ( still on game 1 ) ), and Rayman on DS and Origins on xbox360 ( before getting Legends ).
As for Ratchet & Clank, I have played all the PS2 titles ( still in the beginning of Deadlocked ), so I have a frame of reference for how it compares to the latest R&C game. So far ( only have made it past the first Rivet section because getting my controller to work while playing it on Steam Deck, is for some reason, the biggest pain in the ass no matter what I try ) it has been very fun for me. Absolutely love Rivet because 2 words: Giant Hammer! The story, so far, is also pretty good, too.
With Jak and Daxter, I 100% played through the first game but haven't touched the 2nd game since I was less than 25% done before losing my copy alongside the memory card with my save. But can say with certainly the first game is worth it and would love to see a remaster of.
The original Crash played fine, controls were very responsive, but the platforming was unforgiving. To give you an idea, the japanese version of Crash 1 is easier than the USA release, with some levels considerably shorter. Crash 2 and 3 are much easier compared to 1 (my personal favorite is 3, with all the powerups you get after beating bosses and the level variety)
Rayman 1 was similarly hard as fuck, even more so to get a 100%. Absolutely gorgeous 2D graphics that hold up even today. Rayman 2 is worth checking out if you want 3D platforming, there's lots of that. Can't talk about Rayman 3 tho, but it does look fun.
Crash 1 can fuck off. It's hard and boring. It's just these segments of very long very precise jumping. It's hard to really put into words that make sense if you haven't played it, but I'll try for other readers. It's like you don't jump very high, which isn't really a problem, but it just feels like it should be higher. Plus, it feels like the hitboxes for obstacles are really huge.