I am personally offended that the XBOX360 is apparently considered retro now
I went to a Gamestop the other day, and they had a little section for pre-owned games for older systems (think Xbox360, PS2, DS, etc). I was perusing and grabbed some games, but I noticed something, the cases that have the XBOX360 games have a giant "RETRO GAMING" on it in the centre. So I am like wtf, I grew up with the XBOX360, what the hell do they mean "retro".
So I went and asked like friends and other people if the XBOX360 is retro now, and basically everyone was like "yeah". I was talking to my EX about it and she was like "the xbox came out in 2005/6. There is more time between us and the xbox360 than there was between the xbox and the SNES when the xbox came out. Was the SNES "retro" when the xbox360 came out?"
I am like not ready, not willing to accept the XBOX360 as retro. Because that is saying my thing that I grew up with is "retro" or "old" now and im not ready to accept that because im not ready to be old.
I feel like the “retroness” comes down to more the gameplay than the passage of time. Despite coming out 20 years ago, 360 games have a lot of similarities to modern games. Contrast that to the SNES, which had a much different limitations and approach to game design.
Yes and no. I only play the 360 (because of money, not choice) and the very specific brand of action games they had are not a thing today. The mechanics and presentation are "retro" in the sense that they are from a different era.
There are many that share similarities but the more you play from this era today the more you notice how much things have changed.
Yeah, maybe we need a different word to describe the games and systems that we think of when we say "retro". Because when I think of 'retro' games, I'm thinking of Super Mario Bros and the OG Doom and shit like that, not Halo or whatever. I'm thinking of the time before consoles were mostly just pre-built PCs in a fancy looking box.
It's not retro. It's in that sweet spot where it's irrelevant enough to be dirt cheap.
We'll need to wait another 10-20 years before the kids who grew up with the xbox360 have enough time and disposable income to buy and play all the games they loved in their youth.
On that note, I told a younger colleague yesterday that I rewatched Stargate (the 1994 movie, which is six years younger than Die Hard) recently, and her reply was "Oh, I thought that was a programme, not a movie".
I think using emulation as the benchmark for what makes a console retro can be a useful rule of thumb. By that metric I don't think the 360 is retro yet as emulation isn't quite mainstream or functional for the majority of titles. It's probably getting close though.
It was the Gamecube for me. I was like, "How the hell can a recent game like Metroid Prime be 'retro'?" and then I realized if the game was a person It'd be old enough to drink... and then it got a remaster right after that realization.
In my opinion, retro games/consoles are a lot like vintage cars. It doesn't matter how much time has passed because it's not about their age, it's about the era they came from.
In the case of vintage cars, it's any car manufactured prior to 1930. In the case of retro game consoles I'd say it's anything prior to 1994.
Edit: typo. 1995 should have been 1994. The launch year of the PS1 and the founding year of the ESRB.
No, definitely not modern, possibly a classic, though that term has some additional qualifications, so I'm not sure.
But 1930 is chosen and is generally recognized as the cutoff for vintage cars by most collectors clubs and organizations, because that year marked a major industry wide shift, for consumers, manufacturers, and regulation, and while there have been relatively minor shifts in the industry, not much has really changed since.
Similarly, 1994 (made a typo above) marked a similar transition, the PS1 was released that year, marking a shift to 3D graphics, the ESRB was established in the US, and consumer adoption reached a point where you could finally say video gaming was here to stay. And just like with the automotive industry in 1930, things in gaming shifted from a period of rapid experimentation, innovation, and regulation to a period of slow, gradual improvement along the lines established by the fifth generation of consoles in 1994.
I never had an XBOX or PS2. I went over to my friend’s house and he’d let me take a controller. I’m surprised this is considered retro now and I’m a little sad since I never got to play it.
Now I have Steam games I can’t find time or joy to play and with no one to play them with.