Mad Max 2015. I've been burned by movie-tie-in games in the past, so I was skeptical going into this.
Man, I'm glad to be proven wrong. This game was literally a blast. The wasteland, the car combat, and the melee combat were fun to explore and play.
It can get repetitive, but I didn't mind it. Upgrading the magnum opus, improving allied strongholds, and making Max into a road warrior was just so much fun.
If you like the mad max franchise, you might want to give this one a whirl. Also Dinki-Di is the best doggo.
No Man's Sky -I never played it because of the horrible launch, but the devs have been grinding out new content and fixes. There are still some flaws with base building, glitches, etc. But overall its fun to zone out and explore space.
I finished Sleeping Dogs and am pondering whether I want to play the DLCs or move on. I started the first one but I'm not really feeling it.
The game itself was fine, I'm a little less high on it now than I was initially. The story climax committed the same crime RDR2 does - the kill count and utter destruction you cause pull you out of any sort of immersion you might have had. Especially since this is supposed to be an undercover cop story. It's still a fine GTA clone if you like that sort of thing, and at 80% off (like it was recently) it's not a bad deal. Solid 7.5/10 probably.
If you enjoy the combat, Sifu takes that/the Arkham Batman style to a new level. Definitely has a crazy high kill count, but the story is all about revenge so there's not too much ludonarrative dissonance.
Sifu looks good but I'm kind of scared of it. I'm not sure I'm good enough to enjoy it, I might be too old and slow. I've stayed away from the Elden Ring DLC for the same reason, and likewise Sekiro.
I played the game a few months ago and agree with everything you said, including the final rating of the game.
I'm wondering if you have the same takeaway as me or if you have a different view: perhaps it would have been better to play this game when it came out?
At the time, the only recent GTA-likes were GTA IV (overall serious, almost a simulator), and Saints Row 4 (over the top, very arcadey). Sleeping dogs was somewhere in the middle of those two.
Yeah most likely. That's a good point you're making. But even then, it wasn't that successful or talked-about at the time. When I first started playing it I was wondering why it wasn't a bigger hit, but after finishing it I think I get it. So maybe even playing it around release wouldn't have changed much? I will say the pacing and length was pretty spot on. The story had a brisk pace and for once for an open world game it didn't feel too long (bearing in mind I only completed maybe half of the optional open world stuff).
It also needs to be said that it is a remarkably good looking game for being 13 years old and made for the PS3. Sure, I played the Definitive Edition and with DLDSR 1.78x on a 1440p HDR monitor with RTX HDR enabled, but still. It looks really good for its age. It's especially impressive how crowded the streets are on the max setting.
Started Last of Us Part 1 a few days ago. Surprisingly fun gameplay for something that looks like generic Sony third person game #23 at first glance. Story is of course excellent so far, as expected.
Game also runs much better than when it released so that's good. Still wouldn't call it a good port but it is passable.
However, Monster Hunter Wilds just came out so I'm going to be not-so-patient-gamer for a while.
I've been playing a bunch of PS2 games thanks to PCSX2. It's fucking awesome. I've finished the first Sly Cooper and I'm halfway through the second now. I'm super excited to play the third one again (the last time I played it I was probably 10-11 years old).
I've also been making my way through the Jak & Daxter games cause of course. After that I'm probably gonna play through the Ratchet& Clank games cause I never did.
I just made it to the Iron Keep in Dark Souls 2. Every year or two ill play through the entire Dark Souls series trying out new builds. I'm doing a dex based power stance build this time. I've never done power standing in DS2 before and so far it's going well. I'm using the falchion and scimitar right now, but am likely going to try out rapiers. I did a powerstance rapiers build in Elden Ring and it was incredibly OP but very fun still. Once I get to DS3 I'll go with an INT build, for some reason I've never done that in DS3.
I’m currently replaying DS3. Just got to Irithyll a couple nights ago. Currently running GUGS until I’ve got the stats for FUGS (my personal favourite weapon in the game)
I’ve tried getting into DS2 many times and just haven’t been enjoying it ever. Not sure what to do, I want to like the game and I want to 100% it like I have with other FS games. Hopefully one day it’ll click for me
DS2 is definitely the odd one of the bunch. I completely understand anyone not getting into it. There's not really anything major that makes it stand out as being different, but like dozens of small differences that add up. There are very interesting builds that keep me coming back to play it.
Been continuing my playthrough of bully on ps2 (emulated) since last week. About 35-40% in now. Really enjoying it. Controls are abit clunky and the story can seem a little incoherent at times (eg suddenly a character has disappeared from the school right after doing a mission where he was very much present), but overall it is just alot of fun. Not big on collecting things so wonder what % is needed to complete main story. But got my eyes open to ps2 catalogue now as i never owned this myself and there are lots of gems i have barely or never played before. Was recommended the other ps2-era rockstar games red dead revolver, the warrioes and manhunt last week and i will check those out later.
Intended to play some more neverwinter nights, but didnt find the time. Had a real dnd session tho
It has been fun so far, the planning tool for coordinating is a great idea. I like the somewhat retro aesthetic too. There are definitely still some bugs since the dev work was only recently taken over by new people, but it works fine for me.
Havent played ready or not but have seen vids. The core gameplay is more like R6 or CS but the pre planning aspect gives it a bit of ready or not. Its definitely not realistic in any way tho. Its not scenarios, its just good ol 5v5 bomb defusal with a twist.
Just started Tony Hawk 1+2 remake last night.
I had THPS2 on pc, but I don’t have any nostalgia for the first have and those stages are bumming me out. I’m thinking I should just skip it and play the THPS2 sections.
Impatient week for me as I'm trying out as many demos as I can during Steam Next Fest. Will return to Arkane's Prey once it's over, this time for sure I'll finish it!
I'm currently addicted to Necesse, is a really good settlement builder + dungeon explorer (it's like Terraria and Core keeper had a child) it's still in early access but have a lot of content, is planned to launch this year.
The big thing about this game is that your villagers can work for you on your farm and organizing your items, crafting items and so on...
After not touching it almost since launch, I've decided to check out The Last Starship again. It's kind of a mix of FTL, Factorio and its own ideas, made by Introversion Software ( folks behind Prison Architect, Darwinia and other titles).
It's developed in early access, with regular and pretty enjoyable updates (just like PA) and is shaping up pretty nicely so far.
I still need to spend some more time diving deeper into all the new stuff added since my last playthrough but it feels just as fun as on launch so far.