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  • The game was made by communists, and they do make fun of themselves and other communists a lot and try to be even handed with the satire. That being said, if you've completed all four political vision quests you do notice how pro-communist the authors are. I always recommend people do the communist path on their first playthrough, because it is the political quest that injects a necessary piece of hope into the game. It feels almost like the "canon" choice considering how well it balances out certain other elements of the story.

  • Are you looking for story or gameplay? Chaos Zero Nightmare is relatively new and is a roguelike deckbuilder with really good gameplay. Lots of synergies, lots of combos, lots of variations of every card letting you craft very specific decks that can make almost anything work if you just get lucky with finding just the right pieces and upgrades during a run.

    The story is ass though (but at least there is a fast forward button) and some of the character designs do make me roll my eyes with how absurdly gooner-baity they are.

  • Ooh, looking absolutely lethal! Hope you had a good Christmas!

  • Mbin is just kinda weird. I guess there aren't too many people who are after a Reddit-like that also care too much about microblogging. Or maybe they do but the microblogging part of Mbin is just an inferior experience to Bluesky or Mastodon anyway? Or maybe people just dislike having to call shitposts in meme communities "articles" in "magazines"?

  • Ooh, pretty! Merry Christmas! This really is a nice little community, the Fediverse in general is pretty comfy.

    Also, nice nails!

  • Iโ€™d recommend both Dispatch and Blue Prince โ€” I still havenโ€™t completed the latter, but, yes, Iโ€™ve unlocked the secret elevator.

    I don't want to spoil anything, but... you're not as deep into Blue Prince as you think you are.

  • Ooh not bad! I had that one on my wishlist and was considering grabbing it on the Steam sale.

  • I'm glad he's blowing up, he looked like a future world beater back in his Ajax days. Always thought he was destined to be world class.

  • I got this recommended to be by someone and instantly wishlisted it. I would snap it right now if I didn't have an Everest-sized backlog. Looks great!

  • Probably the worst of the first four Splinter Cell games (ie: the good ones), but still a very solid game with great stealth. Absolutely worth this price.

  • Look, as soon as I shake my current hyperfixation of making mods for STALKER Anomaly I'll get back to working on my backlog. I promise!

  • Hah, pretty much! I actually also forgot it does 20% more damage to abyssal enemies just like Artorias sword does for lore reasons!

    It does have some skill ceiling if you want to get really fancy, but it's easier than you think because enemies are input reading and they're not programmed to account for the rapid change in direction of that initial ground lunge. So you quickly get a feel for when to use it to make them miss.

    It's not broken though, it's just really good and really fun. It is a UGS so the normal swings are slow, and it's also a kind of an awkward quality weapon with C/A scaling when maxed. And it can't be buffed/infused.

  • Not only are the combos sexy: the fact that you sweep down low on the floor and propel yourself forward while performing them means you can use them to dodge a lot of attacks by moving under or past the enemy hitbox! And they cost no FP, so you can spam them without investing in the blue bar.

    Farron Greatsword is just the GOAT weapon imo, so much fun to use. And yeah, built in parry because why not.

  • Yeah it's a bit of a shame that Artorias is kind of not that hard. One of my dream games is a full Dark Souls 1 remake where they keep the world as-is, finish the areas in the last third where they ran out of money and time and just threw shit together and upgrade the bosses to modern FromSoft DS3/ER level movesets.

    Something like that would be near-lethal doses of absolute cinema.

  • DS3 is great, you should definitely play it! Well, Road of Sacrifices and the obligatory Miyazaki-says-fuck-you Poison Swamp truly are horrendous, but besides those it's a great experience! It's a shame it doesn't have the sprawling, open exploration of DS1, but what it does have is great level design in the areas that are there, fantastic visual design and several amazing bosses.

    Plus one of FromSoft's best ever boss soul weapons. Look up the Farron Greatsword and its moveset!

  • They do have a publisher: Kepler Interactive. But so does Blue Prince in fairness, it was published by Raw Fury.

    What constitutes an indie game will always be debated, because it's almost impossible to define it through black and white rules. If Kojima created a game with a budget of $300m, a cast of Hollywood A-listers and a development team of 200 people and published it himself, would that be an appropriate nomination for the Indie Awards?

    Larian self published BG3, should that have been nominated for Indie Awards?

  • People didn't call Dave the Diver an indie game. The Game Awards nominated it in that category, and rightly got a lot of shit for it.

    Indie is a fraught and vague term in whatever genre of culture it gets applied to. During the early 00s indie music era you had tons of mass produced "indie rock" pushed out by big labels too.

    Everyone kind of knows what it's supposed to mean: small budget, small crew, independent of the major commercial publishers/labels/whatever. But there will always be edge cases in both directions.

  • I thought they were canceling the channel at first and got really sad, but apparently they're just moving to a studio?

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