Half Life required an account at a time no game required accounts. Most PC games of the 7th gen required GFWL, so much so, without piracy, many are unplayable today. Microsoft still does this I.E. Doom Eternal where you're required to enter a Bethesda account or the absolute shitshow minecraft has become. Most rockstar games on PC of the last decade required rockstar launcher, including steam releases.
Other than GFWL, there has been very little pushback on these types of requirements. Funnily enough, sony is the last one to arrive and the one that gets the most pushback... People are weird.
Just went to login to my dedicated minecraft Microsoft account just for it to force me to add a secondary email before it would log me in. Enshitification at it's finest.
Bunch of pc games out there force you to set up an account with the studio, what are you talking about? This studio happens to be Sony. If HL3 ever releases for console i guarantee that you will need a steam email
I think if I wanted to play EA games online back in the day on PS3 I had to make an account and sign in and I remember how annoying as shit it was trying to type in a password and email with a controller.
Honestly, part 2 was so poorly done that you're really not missing out on anything. You remember how violence oriented part 1 was? Do you remember how there were cutscenes that depicted violent actions that you had literally no control over? Do you by any chance recall the final events in part 1 that require you to take violent actions in order to progress the game in literally any perceivable way?
Well part 2 drukkmann says, STOP THAT! Violence never solved anything idiot!!! Unless you didn't play part 2 at all... In which case, I suppose violence was the only way, and it solves everything. Part 1 drukkmann literally couldn't tell the story without assurance that you used violence.
"And why was violence important to the narrative and success of part 1," Jan asked...
And rockstar games require a rockstar account.
Ubisoft requires an Ubisoft account.
Microsoft requires an Xbox account
...
For single player games too, at least one login.
Sony is late to the game but this complaint rings hollow to me when we only target them.
They all want the social side, and to various degrees add social and other features. With varying degrees of success too.
Yep. No thanks. Games without online components should have one account to verify and store a copy of the game including saves, etc. That is Steam in this case. If you buy through Steam other accounts should be optional when you want to play online. I'm through with this garbage for offline games.
One big issue is not every country is allowed to make a PS account, which essentially region locks a singleplayer only game. It should be optional, at least.
Is anyone surprised by this? Really? At this stage, after we've seen the lenghts that Sony has went to stuff PSN account requirements on even their offline singleplayer games?
Otger than needing to sign into an additional account, why does everyone hate this so much? Halo makes me sign into a Microsoft account, but i havent seen nearly the amount of hate for that. Is there somerhing worse about PSN accounts? Not trying to start shit, just wondering what I'm missing.
Otger than needing to sign into an additional account, why does everyone hate this so much?
It's completely unnecessary
Sony has a long history of leaking personal information
Sony is most certainly selling your information for profit
Sony's servers suck ass. I literally can't even make an account. It gives me some kind of generic error.
Sony stopped making the game available in countries where they don't allow PSN accounts. Makes you wonder what's so valuable about account linking that they would pass up sales in all of those countries.
Halo makes me sign into a Microsoft account, but i havent seen nearly the amount of hate for that.
That's because it's old. Everyone complained about it when it came out with this requirement as well. The frogs have all been boiled on that front.
Everything you listed is true of all the other companies frankly. That's just how it is. As you said, the frogs have been boiled, and Sony is almost the last to do this now. They need the analytics info all their competitors have, ostensibly. Sadly this is the landscape we are in.
Games that assume I want to play online or be "connected" are the problem. I don't want any of that. I want to pay for a game with my Steam or Microsoft account and play it offline with that one service I bought it from. At first it was annoying to make one new account but OK well not that bad. Now every developer has some sort of required "get connected". F that. It provides no benefit only added barriers for a game they should be happy I even bought in the first place. Online games sure I get it, mixed should be optional but offline. No absolutely not.