0 desire to touch them nowadays and wouldn't recommend younger people to experience them
And it's not like I don't like the old games I played back then, I play a lot of Super Mario World from time to time (though in fairness exclusively ROMhacks except about every 10 years where I look at the original again). Sonic Adventure for me just didn't age well.
But that's fine, not every game has to be a timeless classic. I have good memories of the games and that's what's important
Playing what you had, good or bad, is how it was back then. Everyone has that game which is terrible to most but we love because it's what we had available.
For me one of the few games I can play (without remaster) to this day, is Age of Empires. And the remasters and remakes have been really great too! And started playing it like 25 years ago!
It isn't bad. It can seem bad now because every AAA game is psychologically designed to give the biggest possible dopamine response to increase in-game spending. So your brain, being conditioned on such games, will think the older game is bad because it was designed to be fun but also engage your brain and make you think. Since your brain has to work for it, it subconciously thinks the tradeoff is not as good as new games.
I don't think I ever had any type of games that taught teaching. I had games like hooked on phonics type stuff and a Land Before Time math game, among a few others.
Typing was never something formally taught to me, even from a video game. I guess by the 2000s they just didn't think it was important enough to be taught in elementary school to kids. Yet cursive was deemed something we needed to know.