This is spot on for so many games
This is spot on for so many games
This is spot on for so many games
Layout is like 1 for 1 almost with Super Mario World
OP is in trouble!
I mean, yeah, but this is like showing a picture of the alphabet and saying "this is spot on for so many books."
Eh, except so many double-down (or triple) on the swamps and caves while omitting more interesting settings like glaciers, oases, rainforests, and river deltas.
Yes, and I love them for it. ^^
It's funny that a desire for biome diversity has led in a small way to a kind of sameyness. Not so much a criticism as an amusing little irony.
It's critical because world invention is not inventive or imaginary. It's always only a gross misrepresentation of the northern hemisphere on Earth.
I think it is funny because, in reality, these different features would not appear in the world right next to one another. This map is a dramatization of geological features with no variation or nuance that naturally occurs. But for video games, it is easier to differentiate areas with these clear geological differences so the player can be like, "Oh yes, the island town." Or "it's close to the mountain" It's just an acknowlegdment if how so many video games have done the same strange thing in order to streamline gameplay.
Zelda did that in the 80s
I hate the whole top right section. Those are usually the boring filler zones.
butte
Sounds a little plain.
Front butte.
Not enough caves.
People "this game is so unrealistic, there's no way these biomes would be this close and distinct"
Also people "flying through space for weeks to visit a baren rock is so bullshit and biting"
I mean, what else do you want?
Can't name anything!
As an American, now living in Canada for the past 20 years, I am really not into the winter area in games I'm currently playing PoE Deadfire Breath of Winter and I want to go back to the beaches and kill stuff :D
I remember when Skyrim came out I was living in a drafty house with no heat in a snowy winter. I was wrapped in like 5 layers sitting at my PC going "Why couldn't this have been in a desert" lol
So, not The Long Dark.
Still want to go here
Honestly I'd love is someone made exactly that map to play around in in a sandbox game
Lol in Witcher 3.
I never completed that one but had explored most of the mainland. I really need to go back and go through it all again. I loved the small details throughout the world. The wilderness and countryside was so well done, with little shrines along the roads here and there and so many lived-in places throughout. I spent 75% of my playtime with Roach set to a slow trot just so I could really absorb the world and feel like I was making a journey on those old roads. There's something so profoundly Witcher about quietly riding dark paths at night and stopping to hear a monster in the woods. You climb off Roach and draw your silver sword, then make your way into that decrepit forest to deal with whatever is going on out there.
Witcher 3 was one of the few games I 100% and didnt use fast travel... the journey was half the game.
It kept things interesting! If not realistic, it was always beautiful.
Far Cry to some extent.
Why did this immeadiately remind me of chrono trigger
Gta6 be like
You're lucky if the game has reasonable climate progression like this. Most games the frozen zone is right next to forest zone which is right next to the volcano zone.
No cape??!? Literally unplayable
This is how playing Pokemon Scarlett feels
Wouldn't it be kind of boring if it was just like the great plains for 40 miles with maybe a singular river on the far side?
Mata Nui Moment
Just Cause 4 is the embodiment of this lol
Pillars of Eternity Deadfire :D
What's the difference between a gulf, a bay, and a sound?
Size and/or shape. A gulf is bigger than a bay (e.g. compare the Gulf of Mexico to Tampa Bay), and a sound is more about the opening to the larger body of water than it is about the partially-enclosed body of water itself.
Whats the difference between a sea and an ocean
gulf doesn't always mean bigger than bay. eg the bay of bengal is larger than the gulf of mexico
In regards to the pictures a gulf seems to be a coastline fed by a river. A bay being a mostly round coastline and a wound being a small coastline that gets bigger.
Palworld lol
The world has to be as diverse as the races that populate it. The real world inspired open world RPGs!
Rippin off Grundo!
why did none say Minecraft yet, this i all i could think off reading these biom names
Minecraft is a generated world, they didn't go down a checklist while designing a singular map
well it's procedural generattion goes down a list of biomes minecraft.fandom.com/wiki/Biome#Biome_IDs
Elden ring
Except there is so much more in Elden Ring!
Yeah, Elden Ring has multiple swamps, some of which are poisonous.
Yeah of course, but you can easily project almost all the original map in this one with minor differences.
Meanwhile, in Star Wars:
"This is Snow World. It's all snow there. That is Wet World. The whole planet is wet. Over there is Sand World. Nothing but sand everywhere."
Behold Coruscant! The entire planet ... is a city!
Behold Umate
Coruscant's tallest mountain and the only place where the planet's surface is still visible.
I mean, that is just a sci-fi concept. Ecumenopolis.