"There are no pay-to-win mechanics - Any gameplay impacting content that is purchasable is also unlockable through challenges to ensure fair play amongst our community."
Fantastic if its your kind of game. Very well made and clear the devs know the type of product they're putting out. Has its niggling initial release issues like every game but all have been acknowledged and are supposedly worked on. Also has a very vocal director who is communicating a lot with fans about what the direction is.
They clearly have wonderful game devs and designers working for them. A lot of their games have some really neat mechanics that are fun to play with.
But then they fuck it all up by monetizing it all to shit, or padding the game with so much useless bullshit it becomes a chore to play, or fucking up the pacing of the story with the sheer amount of useless side quests.
I'll freely admit - I enjoy playing their open world collect-a-thon games. But I have to play it in parts, because it just gets too grating. And of course I only buy their games when they're already a few years old, so I can take advantage of sales. No way I'm paying €120 for a game, even with all the spinning rims and fancy baubles.
I think fantastic is overstating it a bit. It feels like a middle of the road CoD. Kind of a boots on the ground version of one of the hero shooter Black Ops entries with a little roughness to it.
Not bad but not great either. For the price though, it's great value.
Somehow people always forget that Ubisoft published Trackmania (2020). (Limited) F2p, one time purchase for Standard access, yearly sub for club access, which is isn't even worth it if your not a dedicated player.
They changed the sub model
It's now an unique 20e/year price with everything included. 0 in app purchase. Ubisoft may have published it but I think Nadeo also put some pressure to have those restrictions. They have always been very consumer friendly
Can anyone here name many P2W games? The closest I can think of is hero-based games like R6Siege, where it’s relatively cheap to get the new, generally-balanced characters, but most monetization is in skins.
Literally any mobile game. Outside of that, you have your eastern gring MMOs like Black desert or Lost Ark, Fifa with it's ultimate team, and the general pay for skipping the western market has fallen into like you have on the newer Assassin's Creed games.