Rainbow Six Siege director says making a sequel after 9 years would be a mistake: 'I'm not going to name names, but you see games go through sequels and just completely drop the ball'
I loved Siege but I just can't play it anymore. I hate that operators are damn near super heroes now. They changed all the maps for better gameplay but they don't make any sense as actual locations. The destruction is so damn good and fun but I need a little bit of realism.
Agree about the operatives. I played from launch until ~2020 iirc, and had an absolute blast back then but gave up partly because things got too far fetched.
That's true for a game like Apex, where the maps are huge and constantly changing. Rainbow Six is extremely difficult to pick up from scratch because every pixel of every map is memorized by your entire lobby. I feel like a sequel here and there would be necessary to keep player counts high.