What's an example of something that usually goes unnoticed when done well but very noticeable when done poorly or not done at all?
What's an example of something that usually goes unnoticed when done well but very noticeable when done poorly or not done at all?
CGI. When people say "there was too much CGI" they just mean "there was bad CGI" because the good stuff is imperceptible.
And often that's not because the CGI itself is bad quality, but because the effects team was asked to do the impossible with half the tools necessary. The "fix it in post" mentality.
Even small things like having reference lighting examples from the set can be the difference between an okay outcome and something almost imperceptible.
Absolutely. On the Team Deakins podcast they (Roger and his wife James) said they try to be involved in post as much as possible, because when animators and DPs don't communicate, the digital elements are lit differently and end up looking cartoonish.
One time I worked on something where a character threw a spear. For some reason they didn't have a spear on set and asked the actor to just pretend. Then our instructions from the director were to make the actor twirl the spear before he threw it. Just because it looks super cool to twirl stuff, I guess.
Not only did the actor not pretend to twirl it, the shot was about 30 frames long (one second is 24 frames). So we had like 15 frames to make him twirl this giant spear, which the actor didn't do. It was either make it look like dog shit or make a full, hero digital double and completely re-do the shot as 100% CGI, which there wasn't time or budget for.
Yeah, it looked like dog shit. The whole project did.
The reasons why CGI is bad doesn’t matter. If the CGI is bad it is bad.
Like plastic surgery
That's a good one. I like this guy's series on the topic
https://www.youtube.com/watch?v=7ttG90raCNo
I was also going to post the Down The Movie Rabbit Hole series! It’s a very interesting series and well worth watching to understand the “no CGI” claims too.