IGN noted that Silksong’s surprisingly low price thrilled players, but some indie devs fear it could set unrealistic expectations for other games. What do you think?
IGN noted that Silksong’s surprisingly low price thrilled players, but some indie devs fear it could set unrealistic expectations for other games. What do you think?
Charge what you think your game is worth. Consumers will pay what they think it is worth.
I don’t think guilting other developers into charging more just so you don’t look bad is going to work the way you hope it is.
Also it's a game. It's kind of a unique thing. This isn't like Walmart coming in and driving all the mom and pop stores out of business before jacking up the prices. It's not really able to greatly affect other developers. Especially since they aren't putting out other titles super frequently or anything.
This answer makes the most sense to me. I still haven’t bought BG3 although I’m very excited to try it. The reason, I’ll pay $35/$40 for so I wait for the sale to buy it for the price I think is appropriate for me.
I agree that the developers, especially the indie ones, need to make money so they should price it to what they think is fair for them. I have no control over the rest of the masses so hopefully things work out and the good developers get recognition and compensation.
It’s on sale for $44 USD until sept 8th