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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)OD
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3 yr. ago

  • I agree to an extent, but not to the level of street dumb where you don't dispose of fake IDs and the gun you used to commit a crime for days after committing it. Not only do you not dispose of it, you carry them around on your person as you walk into an extremely public space while knowing that the police are after you and know of your fake id.

  • It's more the quest that's the problem than the NPC.

    The NPC has a repeatable quest that has a random really low chance of being available on each IRL day. It will become unavailable again the next day regardless of if you do it or not and if you were successful or not.

    The quest has three different paths. Doing each path successfully at least once gives you an achievement that's prob the hardest to get in the game, because of how low the chance of it spawning on a given day and you logging on to the game and checking if it is available that day are. And it has to be repeated at least three times (more if you fail the quest).

    The rewards are negligible but completionists get understandably pissed off.

  • I do think it's more likely to be the former.

    But I wouldn't take "100% American company" to mean all employees are American citizens. I would take it to mean that all employees are living in and working from the US. Which makes it more ambiguous than your interpretation of the phrase.