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[Duplicate] Inside Star Citizen: Behold... Seraphim!

Duplicate of https://lemmy.world/post/816324, which didn’t show up for me at the time of posting

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Cities: Skylines @lemmy.ml Mermitian @lemmy.ca
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How do you properly link to a sub?
  • If your instance is running version 0.18 you can type /c/asklemmy@lemmy.ml to link to this sub.

    So /c/community@instance.

  • Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
  • You’re raising a very valid concern, I hope they have enough options for more casual players.

    At least the regular traffic flow should be better than vanilla CS:1. But then again they added road maintenance and parking.

  • Tried to make a redirect service, but failed. Any suggestions for what to do with the domain?
  • (Sorry for replying to your root comment, your reply isn't showing on my instance)

    Ideally what I’d love is if posts worked like communities. For example you can navigate to https://lemmy.world/c/lemmy_support@lemmy.ml and you’ll be taken to the community page on Lemmy.world. But if we could link to something like https://lemmy.world/p/1543053@lemmy.ml and land on a particular post, that would make having to do a lookup completely pointless.

    There is some good and some bad news for this. They are aware of this problem, and are having discussions to change it. But I don't know when it is coming. And I agree that a lookup would be useless if we can simply create the url directly.

  • Tried to make a redirect service, but failed. Any suggestions for what to do with the domain?
  • Yeah a browser extension could be a good alternative. I was initially hoping to use a website based tool so that it could work regardless of the users platform / browser.

  • Tried to make a redirect service, but failed. Any suggestions for what to do with the domain?
  • Oh wow, that's also a huge undertaking! It is kinda sad that the api/v3/resolve_object endpoint was working without auth before the 0.18 release. Maybe I can see if we can get an api endpoint specifically for this? Without needing auth and without returning all the post information that we aren't interested in.

  • Tried to make a redirect service, but failed. Any suggestions for what to do with the domain?

    Hi everyone, I was trying to create a link sharer that works across Lemmy instances. The idea was to convert the federated url to a local url by using the api. You would save your instance of preference with the website, and it auto directs after a few seconds. However, I ran into one major problem. Both the search and resolveObject endpoints require authentication to do what I needed it to do.

    An alternative would be to redirect to the search page, but that wouldn’t be much more convenient than just doing it yourself.

    Does anyone have other ideas for tools (or etc) that could benefit us Lemmy users?

    I already got a domain for this project, lemmy.express, but in the worse case someone could use it to run an instance on it.

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    Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
  • I hope we won’t get in too much trouble when an accident happens in a new town, haha! Amazing changes for the game, and it really makes it feel like a next generation of Cities Skylines.

    Fingers crossed on them blocking sidewalks. They did mention cars being able to hit buildings though.

  • Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
  • Nothing groundbreaking, but it might be enough to not necessarily need a mod like TMPE. And the high beams was such a cool detail!

  • Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
  • Yeah they’re doing two videos every week, it seems. One to accompany the feature highlights on Monday, and another devs highlight on Thursday

    Official reveal schedule, see https://www.paradoxinteractive.com/games/cities-skylines-ii/features

  • Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
  • Exactly! It should allow for even more control when designing your road network, without the random things you cannot do anything about.

    I’m stoked too! Big improvement from the first game

  • Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
  • This type of AI has nothing to do with the recently more popular machine learning. Gaming has been using Artificial Intelligence as a term since forever, it is simply an algorithm that approaches realistic behavior. When you look back at games like Command and Conquer they also called the computer opponents AI

  • www.paradoxinteractive.com Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive

    Paradox Interactive is a world leading PC games publisher known for games such as Cities: Skylines, Europa Universalis and Crusader Kings.

    Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
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    Cities: Skylines @lemmy.ml Mermitian @lemmy.ca
    www.paradoxinteractive.com Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive

    Paradox Interactive is a world leading PC games publisher known for games such as Cities: Skylines, Europa Universalis and Crusader Kings.

    Cities: Skylines II Feature Highlight #2: Traffic AI - Paradox Interactive
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    Cities: Skylines @lemmy.ml Mermitian @lemmy.ca
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    CS2 First Feature Highlight: Road Tools
  • I am really excited about them adding road wear and traffic accidents. And the new upgrade tool (called Replace) also seems to be really powerful. You can add things like parking, wide sidewalks, and even bus/tram lanes with it to existing roads, instead of all these being separate road types. So future updates can easily add bike paths!

  • Cities: Skylines @lemmy.ml Mermitian @lemmy.ca
    CS2 First Feature Highlight: Road Tools
    www.paradoxinteractive.com Cities: Skylines II Feature Highlight #1: Road Tools - Paradox Interactive

    Paradox Interactive is a world leading PC games publisher known for games such as Cities: Skylines, Europa Universalis and Crusader Kings.

    Cities: Skylines II Feature Highlight #1: Road Tools - Paradox Interactive
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    Will Starfield run well on the Steam Deck?
  • It is pretty early to make good guesses about it, but I think it depends on how GPU heavy the game will be! If we can play around with resolutions, texture quality, etc it might manage to run at 30!

  • What’s everyone playing this weekend?
  • I have been playing Diablo 4 for the past days whenever I have some time! It's maybe not the best Diablo, but so much fun ;D

  • Is lemmy.ml really sluggish for anyone else?
  • Not on lemmy.ml myself either but since the reddit protest has started there are probably a lot of people looking for alternatives. The question is, are they staying or is it just temporary

  • Apple TV+ content is very good in 2023
  • I’m watching it too, and I honestly didn’t expect it to be this engaging and great! Seems like it is getting better by the episode. Every time I finish one I wish the next was already available

  • Your favorite board games?
  • One of my favorites recently is Scythe! It’s can be a pretty long game, but I love that resources stay on the board and its upgrading mechanism

  • Here’s what it’s like typing with Vision Pro and visionOS
  • Hopefully you'll also be able to 'place' the spatial keyboard on a surface, and that way still kinda getting physical feedback

  • mermitian Mermitian @lemmy.ca

    Embedded software developer, musician (acoustic guitar), Electrical Engineering student and in LDR

    Also on Lemm.ee

    Posts 7
    Comments 19