posting in 8k in protest of moldy mondays rule
Khrux @ Khrux @ttrpg.network Posts 1Comments 508Joined 2 yr. ago
First time I've clearly seen artwork where I can name the artist the model used to generate (excluding obviously stuff like the Mona Lisa). This is in the style of Jakub Rozalski, was that on purpose?
If I'm reading your message right, I'd like to mention the infinite ways to flavor the 2014 5e rogue. Firstly the rogue gets no resting based resources so it's effectively always on, secondly despite some flavourful descriptive names like sneak attack and cunning action, it's classic abilities are really just bonus damage, more bonus action mobility and expertise.
This means the rogue is really easy to play as a lot of plain professions. Stick your expertise in medicine and flavour your sneak attack as surgical strikes and you have a surgeon. You can do the same with being a ballet dancer, labourer, merchant, scribe, mechanic, whatever. All you need to do is pick your most relevant expertise.
Hating on D&D is a past time that's as old as D&D. I agree though, the attitude towards the franchise ignores that they are generally making a few good small steps for each corporate, huge step back. It's still my workhorse system while I explore games with deeply different tones and mechanics but I haven't found a want to replace it at my table at all.
Do they cast spells out of combat? My favourite characters of all time are basically low resource management casters who then have a couple of spell slots for our of combat utility such as a warlock. If they do, then just increase the number of out of combat obstacles as that's probably what they're saving their spells for.
The other thing is that if they reliably always do this in combat, just decrease how much they influence encounter balance. If you use an encounter balancing tool, just put that PC through at a lower level. If they don't do it reliably, just make your encounters have a scalable element such as a boss who can power up or a creature who joins the fray after a round or two if they actually do use spells.
Some full casters also make good frontliners, although I'm sure you're already accounting for that. If this character doesn't, consider ways to offer them powerful melee options. It doesn't need to rival a paladin or even any melee character but enough to keep them enjoying the same pkaystyle they always fall into. A sentient sword that verbally demands you cast spells because they empower it for melee attacks would be an option, it would encourage them to cast spells to enjoy being in the frontline more, and you can encourage them to cast spells in character. (That idea is actually neat please steal it).
Overall I'd say that if they're having fun, don't worry too much about it, I'm terrible for accidentally spoiling the fun of my players by trying to show them the right way to play. If they're causing TPKs then something needs to be addressed, but if everyone is having fun despite the playstyle, consider how to introduce mechanics, tools and narrative options to forgive and support that pkaystyle.
That's the most Lemmy response I've ever read, I love it.
You push it too fast and fall off the platform in the air at high speed.
Yeah and using it to cook dinner is much less broken than using it to generate 1500 GP from the 5e commerce that is not a simulation of any actual economy.
If I had a player use it for a narrative meal, I'd absolutely allow it, and if they were using it to just generate gold, I'd make them jump through hoops to find a buyer.
In Dracula, which is probably as good as we get for established vampire cannon, two quite different vampire coffin based shenanigans happen that stand out to me:
- Lucy Westenra is preyed upon by Dracula to the point of death, where she is entombed in a coffin within a crypt. As the curse takes effect, she rises at night to hunt local children but returns to the coffin each night. This is where her undeath comes to an end as the hero's defeat her here.
- Our titular character and general vampire icon, Dracula, has a scheme to set up home in London. He does so by moving 50 boxes of dirt (I believe Transylvanian earth) to different locations around London as he needs them to sleep in. I can't remember if these are canonically coffins or just dirt boxes he sleeps in. Regardless, it's definitely not where his grave lies. He was however buried in the tomb within the chapel of his castle, where he later rose in undeath.
So I'd say in all of Bram Stoker's accounts, vampirism restores a being to undeath some time after they perish, and this place is essential to their rest, meaning they must rest there in a deathlike state, or take their burial place with them, such as the dirt of their grave (which sounds like a legal loophole God should have spotted). They aren't always returning to their grave every night, but the rules say they must, so they make do with moving what God sees as their burial place via moving their earth that entombed them.
Worth it to revivify. Also it likely wouldn't be on the same caster as counterspell and revivify don't overlap on spell lists as far as I can think.
Is this available anywhere that isn't Reddit? I'd prefer not to visit that site.
Takeshi's Castle and Disco Elysium.
Things are gonna be weird no matter what way around it goes.
If you follow every procedure you believe you're supposed to be as part of your job, doing something you've probably done before and is standard in your industry, but someone else has done something that they shouldn't have that made that action deadly, you literally have no accountability.
The armourer illegally left that gun loaded, nobody else is to blame. It's like arresting the waiter at a restaurant for serving food that was improperly missing a nut allergy when the chef made that mistake.
He could just do the equivalent and stab them with bullet, duh
The money making came largely from the run and gun fans. As the game progressed, DLC gradually favoured loud action heists, which implies that they sold better, I think the whales who'd spend thousands on the game like to be seen by other players (and people could get their social fix from the game that's pretty essential to massive numbers if addicted gamers) and stealth is best solo while loud is best co-op, so the money comes from loud heists.
How would this work? I'm not familiar at all with rolemaster but is this effectively a mega shield spell? How I currently understand RPGs, easily blocking an effect that takes 3 rounds to pull off feels kinda irritating, but I don't know the system to understand it properly.
I'm coming up to start a campaign soon as a bladesinger wizard, probably flipping between a duelist style character and a classic wizard controller. I really wanted a tank in the front line, such as a barbarian or moon druid so I could dance around and stab, but I'd never mention that the other players because I'd want them to have full choice in character.
The party is a higher wis than dex monk who is best with ranged weapons, a stars druid who stays out of the fray to snips people with guiding bolt and the archer constellation who also prioritised Dex and a warlock with eldritch blast of course... who is also using wisdom as their spellcasting stat. One player who may or may not join depending on if we play online is also playing a wise elephant man ranger who uses a bow.
I love the 7 wisdom wizard I've come up with and think she'll actually be really fun to play, for the 30 seconds of combat that she'll be alive for at least.
I assumed TTRPG.network was down for a couple of days because I hadn't tried to log out and back in on my app. I wonder who else was in the same boat.
I wonder how calvados retains it's apple flavour, I've never really thought about this beyond once being told that distilling mead is pretty pointless because the spirit would have lost almost all flavour.
It's sad to say but Photoshop smokes basically all of its competitors except the ones that get into a specificic niche, but even then stuff like illustrator and lightroom compete well in that marketplace.
Photoshop may not be FOSS but it may as well be considered free due to the rampant piracy. I frequently recommend it forgetting it's a subscription based Ad*be made product.