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Oh for fuck's sake
  • I'm on arch, so the package manager will update it

    But sometimes there is a delay between the update coming out and it hitting the repos. This just stops me having any issues inbetween

  • Wildmagic Wizardry now has a Steam page!

    Hi All :)

    Massive thank you to everyone who gave feedback on the first demo I posted. I've already made improvements to the clarity of the gameplay, map and menus. As well as adding in the much requested damage counter for spell damage.

    Wildmagic Wizardry now has a steam page! So please go hit wishlist to get a notification when my game launches into early access http://bit.ly/45hsnhV

    The updated demo is now available on itch.io to play. Spell animations are another highly requested feature that are (hopefully) coming soon! http://bit.ly/3Q2cmYw

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    Excited to share the demo for my Spell-mixing strategy roguelike made in godot!
  • It's certainly something I would like to do! I've tried to keep the combat UI rather big to give myself the option to port to mobile in the future

    But at this stage its not something I'm actively working towards. The plan is to get the game complete and on steam before moving to consoles and mobile :)

  • Excited to share the demo for my Spell-mixing strategy roguelike made in godot!
  • Thanks for trying it out! I'm so glad you enjoyed it!

    Hmm, certainly is a strange bug with the window size. I'll have to look into it It looks like clarity is the top issue at the moment so I'll get onto making things much more obvious regarding damage and spells

    I would have LOVED to do animations for all the spells but I'm just a solo dev so it will be coming later once I've got all the kinks ironed out :D

  • Excited to share the demo for my Spell-mixing strategy roguelike made in godot!

    Wildmagic Wizardry is a Spell Mixing, Dice Rolling, Strategy roguelike where you Mix the elements from your magical dice to create powerful spells and fight your way through groups of enemies.

    Currently available on both Windows and Linux, so please give the demo a try and let me know what you think! 🙂

    https://heffy.itch.io/wildmagic-wizardry

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    Lucky drop for my second tour

    Got my first australium on my second tour! Glad I came back to tf2. Having a blast and had some good luck lately too

    5
    Blizzard games are coming to Steam
  • Played alot of OW but really not a fan of OW2 and how the whole game revolves around the battle pass.

    Was nice to just play a game or two a night, get my free lootbox and slowly get skins

    Now unless you dedicate a full time job amount of hours, you'll be lucky to get 4 unlocks a seasons

    Plus single tank is awful

  • Unboxed my first unusual!

    Unboxed my first unusual with the new update. Pretty happy with the effect!

    0
    Gaming hot takes?
  • League of legends is 14 years old but still has a huge following and gets regular updates and content.

    Is the age of a game really an issue in this live service era we're in?

  • Do you have a main? If so, which class and why?
  • How do you work around the lack of firepower on higher hazard levels?

    I love swinging around and getting secondary objectives done so easily. But really struggle to have enough ammo when bigger bugs roll in

  • Do you have a main? If so, which class and why?
  • Driller is my go to.

    Im absolutely terrible at traversing terrain and being able to just look at where the drop pod has landed and tunnel my way there is what made me love the class.

    The flamethrower is great while solo, and the Cryo gun fixes the issue of friendly fire while playing with friends who can all gun down the frozen dreadnaughts nice and quick

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)HE
    Heffy @lemmy.world
    Posts 4
    Comments 15