Excited to share the demo for my Spell-mixing strategy roguelike made in godot!
Wildmagic Wizardry is a Spell Mixing, Dice Rolling, Strategy roguelike where you Mix the elements from your magical dice to create powerful spells and fight your way through groups of enemies.
Currently available on both Windows and Linux, so please give the demo a try and let me know what you think! π
It's certainly something I would like to do! I've tried to keep the combat UI rather big to give myself the option to port to mobile in the future
But at this stage its not something I'm actively working towards. The plan is to get the game complete and on steam before moving to consoles and mobile :)