The funny thing is that Valve actually manage to have some very good working anticheat running but most of the genius companies decided instead of using their own new buggy ( super breakable ) anticheat.
Interesting point. I wonder if this person spent hours trying to get that kind of junk working without an understanding of the OS (Their comfort level was hinted at through the article)
As a Madden addict (not ultimate team, which is a cool idea ruined by monetization, just real teams head to head), I spent a bunch of time trying to jump through hoops to play it on Steam Deck. I went as far as installing windows to a microSD and trying to run it off that (because making it the actual OS or letting it touch my drive was unacceptable to me) before giving up.
I ended up refunding, but I can see the motivation and frustration if something you're really into doesn't work when it should. (The previous version didn't have anticheat and ran like a charm).
Ha. Been there, spending hours and hours trying to get some game working. I'm thankful it's been so much better in recent years. So much more painful a decade or so ago.
That said, I never had to work around anticheat stuff. That sounds tough.
I wasn't even trying to bypass it. I had a separate microsd I was going to run windows from just for Madden. But you don't have a lot of options when they don't think you've given them enough invasive access.
I did bend the knee and get it for PS5 eventually, so I guess they still won.
Especially after adding the game to the Steam Library and launching it either through Proton (if it's a Windows game) or enabling the Steam Runtime (if it's an ancient Linux game).
All browsers games that require installation, Nexon games, foreign games not available in USA or Europe, a game made in custom code or another language, all PC-98 games, CD games (unavailable to be digitally made), servers games like Pangya or NFSW. ETC, the list goes on and on, sure YOU think some of these games are bad or should be gone but that’s besides the point of how not to always use one software for games.
A lot of the games you listed would have the same issue on Windows. Additionally it likes like pc-98 can work on Linux.
I don’t see why CD games wouldn’t work on Linux. You can connect a disk drive just like you can in windows. And can then make an iso of the cd for convenience.
One game you listed, Pangaya shutdown.
I’m not saying everything works on Linux, but at this point the large majority does.
Others have pointed out other titles that are pretty popular that don’t work on Linux. So if that game is important to you, I don’t blame you for not using Linux. I use windows for work for the same reason.
Genshin works on my steam deck. You just have to add the installer to steam as a non steam game and then tell it to run in compatibility mode with proton.
The anti-cheat is so annoying. Really wish they just made it easier to play on Steam Deck. I am aware of the community projects but haven't tried them yet. Id rather not risk a ban.
That said, I don't play this game enough to want to install Windows anyways.
Thanks! I was not aware of this. Do you play this game? It looks interesting, but I’m worried it’s a game that will require me to keep paying to progress.
For me I really wish I could use GamePass on my steamdeck. Right now it is mostly collecting dust except for when I go on vacation. It's still a great machine though.
Dude, most of us have hundreds of games on our Steam accounts with only 1-2 not able to run on Linux. Either you're a troll or have no idea what you're talking about
Those 100s of games need modification or changes to the settings that impact your gameplay. That’s not how anyone should play Linux games and shouldn’t be restricted to because of company being lazy about Linux.
For over a year now, I've just been buying games, hitting download, waiting, then hitting the big'ol green "PLAY" button, and the game starts up same as windows.
The whole point of proton is that it's not up to devs to "support" linux, it doesn't matter if they don't even try to, proton has gotten so damn good at pretending to be windows that it doesn't matter anymore.
Even my windows VR games work with it.
The windows versions of games in proton, sometimes run better than poorly made native linux ports.
And are those games worth playing? From what I've seen it's mainly battle royale and sports games that have anti-cheat set up to deliberately break Linux compatibility
That really depends on the person, for me, it’s a deal breaker. If your game won’t work on Linux, I won’t play it.
Sadly, I don’t have this luxury with my work software. But I’m hopeful that things will change. I could probably make it work if there was just one app that worked on Linux.
If an alternative isn't 100% identical to a tool one is used to, one automatically has reservations, and the slightest inconvenience immediately turns into a blocking issue. On the other hand, one is typically inclined to ignore problems with tools one is used to.
There isn't much one can do about this, other than trying to keep an open mind, and being aware of that bias.
Yeah but you don't even need to see the underlying OS, just the familiar Steam client. I love Linux and use it on all my PCs and servers, but I never use desktop mode on the deck, no need to when all your games are on Steam.
I'd get a complaint like "some of my games don't run", but I honestly don't understand what he means when he writes "Wrestling with Linux on my Steam Deck has been a nightmare since day one".
They do mention emulators, and I honestly don't know which ones are available on Steam - and you still need to copy the ROM files somewhere...
As a Linux user I find that rather easy to do, even on Steam Deck with immutable root FS, but I can understand how a Windows user might get frustrated by it.
I did use desktop mode to install emudeck. The install process is fully automated, but yeah you have to find your way around a unix FS to download and play roms I guess, but creating a folder and moving files around with dolphin is not that complicated, and he's a writer for a tech news site...
You also need to transfer the ROM files, what either means using a USB drive, takig out the SD Card, or using some form of network file transfer. The Steam Deck comes with sshd preinstalled, so gaining sftp access is just a matter of enabling it, but most guides to do so just mention how to do it on the command line... And for some weird reason Windows users seem to be afraid of terminal windows...
(I just had to google if there even are graphical frontends for systemd.... The answer is of course yes.)
I'm talking about sftp access. The sshd is disabled by default, and the deck user doesn't have a password set either. If you want to push your ROM files over to the deck over network, you need some way to tell systemd to start sshd - the usual one being sudo systemctl start sshd.
I dual boot Windows 11 on mine, and it makes me feel like a deviant on this site. I just slapped Playnite on it, and it became fine enough for GP games.