Skip Navigation

Posts
219
Comments
85
Joined
2 yr. ago

Micro-maps @ttrpg.network

Underpass

Micro-maps @ttrpg.network

Traps

Micro-maps @ttrpg.network

More jigsaw pieces

Micro-maps @ttrpg.network
<Insert room description>
Micro-maps @ttrpg.network

A bend and a well

Micro-maps @ttrpg.network

Jigsaw dungeon

Kult @ttrpg.network

Breaking Point: Suit of Roses

Micro-maps @ttrpg.network

Lake

Sci-Fi RPGs @ttrpg.network

Neon Navikea - typical dry cargo freighter by zalmon

Micro-maps @ttrpg.network

Bridge

Sci-Fi RPGs @ttrpg.network

Cosmophobia [in Spanish only] 🇪🇸

Micro-maps @ttrpg.network

Options

Micro-maps @ttrpg.network

Side cave

Micro-maps @ttrpg.network

Sleeping quarters

Micro-maps @ttrpg.network

Staircase

Micro-maps @ttrpg.network

Bohemian quarter

Micro-maps @ttrpg.network

Twin rooms

Micro-maps @ttrpg.network

Valley

Sci-Fi RPGs @ttrpg.network

Shadowrun Bundles: Sixth World Essentials & Sixth World Shadows

Micro-maps @ttrpg.network

Mountains

  • Yes. PBTA = Powered by the Apocalypse.

  • Cepheus Deluxe aims to simplify many rules, and Position in space combat is a great example. It also replaces initiative (those with highest position choose if they want their action to happen before or after their opponent).

    At the beginning of combat, pilots roll 1D + Piloting + DEX + Ship's maneuver. This is your starting Position.

    If you want to attack ships with higher Position than you, you get a penalty (or restriction... or maybe prohibition).

    There's also restritcitons depending on your weapon types (i.e.: fixed mounts are inflexible and may not attack without a favorable position). The Pilot must execute the Attack Vector action in order to allow the attack with fixed mounts (or main guns) when in an inferior position.

    So, the position tracker/chart I made just lets you keep track how hard it is to hit your enemies.

    I.e.: Ships placed in the top part have a better position than you; to hit them you need an Attack Vector, or to use Turrets. And you'd have a DM-3. You can hit those in the middle with DM-2, no other restrictions. Ships on the bottom are easy prey, you have a DM+1. Right area has DM0, and left area has DM-1.

    So the chart/tracker is not... gamechanger, by any means. But I figured its a nice way to visualize the battle in a VTT. Perhaps someone will actually use it on a VTT and let me know if it was useful or at least cool to have.

  • I settled on Campaign Cartographer 3+.

    It has a steep learning curve, but seems to be the most powerful tool by far.

  • Love the art! Thanks for sharing.

    From the outside, it seems like you’re close to finishing it. What’s next?

  • 😅 That’s probably beyond my skill level.

  • I’d go for ███ ████ or ██-█.

  • Ah. Names. The curse of the GMs. 😅

  • Aside from the ones mentioned, Star Wars also has the FFG system, right?

  • No hard rules at the moment. Though it's hard to judge if a digital image is truly "micro". ;)

  • That thought has crossed my mind. At first I thought it might be too broad, but now I'm thinking otherwise.

    Maybe Lemmy isn't as big (yet) as I initially thought.

  • It’s… weird. There seems to be a lot of people who play it, but you’re right: we don’t hear much about it.

    There’s a Discord server (not a fan of Discord myself, I get lost easily) with tons of users (and many publishers) very much active. Even r/Traveller has decent traffic (but r/cepheusengine not so much). There’s a relatively active T5 community at MeWe as well.

    Maybe most players are happy to use Discord. Aaaand maybe I should be asking over there if there would be people interested.

  • Thanks!

    Micromaps are quite forgiving. Maybe I can convince you to give it a shot sometime? :)

  • 😅

  • Yeah... I considered a banana for scale, but decided it wasn't a good option. ;)

  • Ruin site

    Jump
  • Lol. Yes. They’re trees.

    Legend has it, that some guy named Tolkien popularized that style. Of course, he was better than me at drawing.