@FullyAutomatedRPG@8petros@Anaphory@fiction The Hard Wired Island, despite claiming to be #cyberpunk , is almost a #solarpunk#ttrpg for me when it comes to presenting its world: it talks a lot about community (both on individual and societal role), infrastructure, non-trivial problems, complex identity, unions, grassroots...
It's a 90's retrofuture cyberpunk, but it goes back to the roots: it is about grassroots movements, social solidarity of the lower class, where the implants don't make you inhuman, they just make you dependent on the evil corpos which can ruin your life?
@FullyAutomatedRPG@8petros@Anaphory@fiction that's an interesting take, because for me the Dream Askew setting is surprisingly hopeful, because you can feel the community is there behind you. I would feel much... wholesome? safer? hopeful? playing Dream Askew than any game where myself and the other players are not actively integrated within a community.
I think especially Dream Askew, which brought us the original Belonging Beyond Belonging, is a really interesting inspiration / direction for such themes.
While it might not be a game for me, I loved the queer community roles for all the characters - and how their story beats function within the narrative.
@8petros@Anaphory@fiction@FullyAutomatedRPG I think you forget that a lot of Mastodon instances have a hard cap on character number and we would need to self-host or convince our admins to change the character limit for us ;)
@FullyAutomatedRPG @8petros @Anaphory @fiction The Hard Wired Island, despite claiming to be #cyberpunk , is almost a #solarpunk #ttrpg for me when it comes to presenting its world: it talks a lot about community (both on individual and societal role), infrastructure, non-trivial problems, complex identity, unions, grassroots...
Just read their mini-manifesto: