Skip Navigation

Posts
85
Comments
300
Joined
2 yr. ago

  • Harmony | http://steamcommunity.com/sharedfiles/filedetails/?id=2009463077
    Royalty |
    Ideology |
    Biotech |
    HugsLib | http://steamcommunity.com/sharedfiles/filedetails/?id=818773962
    RimSaves | http://steamcommunity.com/sharedfiles/filedetails/?id=1713367505
    RimHUD | http://steamcommunity.com/sharedfiles/filedetails/?id=1508850027
    Devilsteel | https://steamcommunity.com/sharedfiles/filedetails/?id=3017580795
    Where is my weapon? | http://steamcommunity.com/sharedfiles/filedetails/?id=1539028008
    Progress Renderer | http://steamcommunity.com/sharedfiles/filedetails/?id=2010777010
    2nd Generation hydroponics | https://steamcommunity.com/sharedfiles/filedetails/?id=2221849150
    Stand Your Ground | http://steamcommunity.com/sharedfiles/filedetails/?id=2185757415
    Chocolate milk | https://steamcommunity.com/sharedfiles/filedetails/?id=2368410492
    Change map edge limit | http://steamcommunity.com/sharedfiles/filedetails/?id=1546494565
    Where's My Bed? | http://steamcommunity.com/sharedfiles/filedetails/?id=1919873778
    Follow Me | http://steamcommunity.com/sharedfiles/filedetails/?id=715759739
    ReclaimFabric - 1.3 Update | http://steamcommunity.com/sharedfiles/filedetails/?id=2571637022
    Numbers | http://steamcommunity.com/sharedfiles/filedetails/?id=1414302321
    Automatic Night Owl | http://steamcommunity.com/sharedfiles/filedetails/?id=2056012179
    Blueprints | http://steamcommunity.com/sharedfiles/filedetails/?id=708455313
    TD Enhancement Pack | http://steamcommunity.com/sharedfiles/filedetails/?id=1339135272
    QualityBuilder | http://steamcommunity.com/sharedfiles/filedetails/?id=754637870
    Tilled Soil |
    Let Me Skill For You | http://steamcommunity.com/sharedfiles/filedetails/?id=2534081379
    Better Vanilla Masking | http://steamcommunity.com/sharedfiles/filedetails/?id=1736114368
    More visible pause | http://steamcommunity.com/sharedfiles/filedetails/?id=1736472227
    Pick Up And Haul | http://steamcommunity.com/sharedfiles/filedetails/?id=1279012058
    Map Designer | http://steamcommunity.com/sharedfiles/filedetails/?id=2111424996
    CloseAll | http://steamcommunity.com/sharedfiles/filedetails/?id=2018479759
    CleaningArea | http://steamcommunity.com/sharedfiles/filedetails/?id=870089952
    Allow Tool | http://steamcommunity.com/sharedfiles/filedetails/?id=761421485
    [GMT] Trading Spot | http://steamcommunity.com/sharedfiles/filedetails/?id=2874517333
    Storyteller control room | https://steamcommunity.com/sharedfiles/filedetails/?id=2000167656
    Steel slags deteriorate |
    Wall Light | http://steamcommunity.com/sharedfiles/filedetails/?id=1423699208
    Pimp my Mechanoids | https://steamcommunity.com/sharedfiles/filedetails/?id=2352045325
    [KV] Path Avoid | http://steamcommunity.com/sharedfiles/filedetails/?id=1180719857
    Moody | http://steamcommunity.com/sharedfiles/filedetails/?id=826998327
    CM Color Coded Mood Bar [1.1+] | http://steamcommunity.com/sharedfiles/filedetails/?id=2006605356
    Colony Manager | http://steamcommunity.com/sharedfiles/filedetails/?id=715565262
    Common Sense | http://steamcommunity.com/sharedfiles/filedetails/?id=1561769193

  • Boost that child wish!

  • Well.. Actually you can fix that if you like. If you upload it into /m/debug, I can replace the file for you

  • Yes, of course! I'm just both surprised and glad that it's possible. It doesn't work well on other instances, sadly, but I'm sure that'll be fixed in the future

  • We can do this the easy way, or the hard way. Show us the log!

  • I have updated the stats to include more details

  • I thought about making it available in several gradients, like 2x, 4x. But this 6x works really well because you have to plan ahead well. You can't just replace a door without having to make a lot of new blocks. It would be too easy and therefore op at lower variants, I think

  • Talking about vaporizing, check out the nonuple Rocket launcher on steam

  • Roughly 3 years ago I made a benchmark save with 10000 colonists. I measured performance and stored the results. I thought about it today and ran some new tests, with my new pc and rimworld 1.4 as new additions. I have also made the save available again. If you like you can run the benchmark yourself and submit the results in the comments.

    Important note: run it with core only and try to be accurate with the timing. Make sure you read the RandyMe.txt file.

    Results

    save: benchmarkers.zip

  • Can't wait to see renders of these on RimWorld gallery! Somebody already suggested changing the contest subject to it, but we''ll keep it for the next one