I learned it the other way around since my physics teacher was speedrunning the math sections to get to the fun physics stuff and I really got it after hearing it the second time in math class.
But yeah: it often helps to have practical examples and it doesn't get any more applicable to real life than d/dt.
Considering I played the original on the Steam Controller (and it worked awesome): Imagine they actually have an official Steamdeck Layout with Flick-Stick, touch menus and gyro-lean (optional). 🤤
Possibly you just had to hear it more than once.
I learned it the other way around since my physics teacher was speedrunning the math sections to get to the fun physics stuff and I really got it after hearing it the second time in math class.
But yeah: it often helps to have practical examples and it doesn't get any more applicable to real life than d/dt.