So glad it seems to be a stellar game. The horror might be to much for me tho
That sounds really slow. Maybe just try to. Turn a a blind spot to things and let yourself drift a certain direction not caring about what you might miss will help you, since it accelerates the narrative.
Don't be afraid to change classes or subclasses. The game gave you the option for exactly that reason. If your current character kit bores you, try something else
That's incredible. Great work!
I've played a sickass round of Spirit Island yesterday, which lastet 3,5h. Changing landscapes as the scenario and Russia 3 as the other nation was brutal. We've played Wildfire, Rampant green and Starlight and we've had so much trouble dealing with explorers. In the end we barely won through fear but there was no way to deal with all the cities.
Awesome game. I love spirit Island so much.
Spot on. Larian, fromsoftware, supergiant and concerned ape are some of the few where i would preorder.
Euer reminder auch Leuten ein Kompliment zu machen, wenn ihr töfte findet.
"Kompromisse" seien bei "diesen Themen nicht mehr möglich". Und überhaupt sei "das, was im Monat abgeschoben wird, in drei Tagen wieder da". "Das", was da abgeschoben wird, sagt Merz - und meint wohlgemerkt Menschen.
Wunderbar. Einwandfrei. Solche Formulierungen brauchen wir gerade.
Ich fürchte leider auch, dass das Problem wegzuignorieren nicht funktionieren wird. Die Frage ist, wie man die Interaktion gestaltet um Wähler von den Fehlern der Partei zu überzeugen ohne ihnen dabei viel Einflussmaßnahme zu geben wie der Fotzenfritz gerade einwandfrei vormacht.
You can never go wrong with space whales. I love space whales
+1 for paleo. Really cool game
I love how In spirit Island all the natural inhabitants and the spirits use wooden tokens and the invaders are made of plastic. Such a simple flavor thing but I love it so much.
I love spirit Island sooo much. I've played the game regularly for over 2 years now I'm I'm still not tired of it. I did get myself the expansion and it's worth every penny.
Super clean paintjob. Those muscle highlights are on point!
For me it would not be about enforcing but about giving the option to disclaim it.
Honestly I don't know why you want to 100% it. It seems like you're not having a good time. It's okay to stop games instead of forcing yourself trough something you don't enjoy.
Having said that AFAIK the PC version seems pretty stable. There are some perfomance kinks but overall the game seemed to run good. My partner has not reported minor or gamebraking bugs aswell. So this side might be on the switch port.
Now let's talk about the actual game. It is incredible shallow. That's just it. But honestly I think that's fine. The game was made not made for people who play a lot of games and more importantly I don't think the actual gameplay is the selling point of the game. It's the incredible and rich presentation of Hoghwarts and it's surroundings. The amount of unique assets and beautiful textures you find in the castle are incredible and it's clear most of the development budget was spend there instead of the gameplay.
The word as a gameplay playground is horrible as you said. Countless of meaningless repetitive tasks. But as a backdrop to the focal points of the game they do their job. I don't think the game is a game of the year but I'm still impressed by the visualisation of Hoghwarts and it's surroundings. I've expected this game to be way worse than it is.
I thought they decided to not use regenerate anymore?
It looks so clean well done
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cross-posted from: https://feddit.org/post/2328088