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Joined
2 yr. ago

  • Hmm, I should try shield tanking on her, another user also said it's superior for her. However doesn't that mean we're losing out on archon vitality + neutron star synergy?

    I use ocucor already, it's pretty fun but I'm using a cascadia flare build, I'd have to look into other builds for fortifier. It was always difficult to get it started on higher levels without it.

    Thanks for the answer, I have most of the recommendations here so I'll give this build a try and see how it works in a real scenario. I doubt I'll have survivability issues with adaptation and constant null star uptime (even without primed redirection) and the more balanced stats will probably lead to a more consistent performance too.

  • Are there any major benefits to Shields+Arcane Aegis over HP+Arcane Grace? At least HP tanking also benefits from armor for additional damage reduction (even the mere base 135 is a 31% reduction) , and you aren't vulnerable to a stray toxic proc. I also use magus repair so hp tanking is more convenient since i can easily heal up if needed. I guess you also run Brief Respite then, or an augur mod?

  • It's just a general purpose build, I want the 90% DR and the ability to slow/fast enemies and explode them at higher levels, I mostly play SP fissures or cavia nowadays. I dont use antimatter drop nuking that much but I guess it's nice to have sometimes, it kinda takes long to setup and then the range/damage aren't that impressive, maybe I'm using the wrong weapon to boost it.

    I didn't actually realize that range doesn't increase the range of her #4, only duration does... I imagine it's nice to increase the blast radius of abilities but that's not that important overall, seems like a waste to force max range, so good tip there, thanks. I'll try the combination you sent when I get a chance

  • OP forgot a few important steps.

    You gotta be logged in the warframe site for this to work. You have to go to ingame hollvania mall and hang up the phone behind Arthur. Then the END button wont be disabled anymore, and you can click it and then you have the fields to input the codes.

  • Why is that meaningful? His #1 has a guaranteee slash proc but it doesn't affect blast specifically?

  • Her rework made her so much more fun and viable, I love the new balefire augment - the only wish I have is that they made it replace the primary fire so I dont have to click the alt button. Her shield management is still a bit tough in higher level missions like EDA since taking damage reduces how much you can dish out and if you suddenly find yourself surrounded with fully armor stripped enemies, you are seconds away from dying due to low shields, but in the rest of the content she is amazing.

    I've heard good things about the blazing pillage augment but I can never figure out what to drop in order to fit it into the build, it's already tight enough as it is.

    I will also take this opportunity to complain about her prime skin being inferior to the base one, I love the simplicity and silhouette of the base hildryn and I will die on the hill that the prime is too tacky and detailed. Einheri is neat but I wish I could remove some of the glowy bits.

  • Meanwhile Adaptation be like: look what they need to mimic a fraction of our power

    One mod and it gets you up to 95% reduction, assuming 50 and 90 stack in the way Im thinking they are

  • She's a well rounded frame (heh) that can do a little bit of everything pretty well! I like her but honestly I was more interested in her angelic theme than the ... other one... so I can't say I'm a bit fan of it, hoping for a deluxe skin with a drastic change one of these days. But gameplay-wise she is pretty good, the only issue I have is the similar one I have with dante and hildryn and that is that I don't understand and know how to build those exalted weapons so they always end up feeling very weak and superfluous.

  • According to the wiki the flying dmg reduction caps at 50%

  • Considering how much you can spam her other abilities it ends up just being statistics, not gambling.

  • What kind of build did you go with on Okina? Cold lends well to a crit-focused build but it seems most evolution are better suited for a status or hybrid setup. I was hoping to use it on frost but I think the overall crit chance gets too high for arcane duplicate and frankly I'm not sure what to replace it with

  • I loved him at release and then kinda just stopped playing him and forgot about him. I never really managed to make a noctua build that works well, it feels kinda like hildryn's balefire in that by the time I switch to it, I could have just used my weapons to kill stuff (and at least hildryn can use a powerful version of it during aegis storm nowadays thanks to that augment). The rest of his abilities feel kinda bland - the overguard is amazing but I didn't really vibe with the dark verses spam for damage and the other 2 abilities are just self buffs that you maintain.

    I think I'm also a bit disappointed with the verse mechanic, it's 3 buttons for ultimately only 4 outcomes. They might as well have avoided the gimmick and made it the standard single press / button hold. Press #3 for light verse, hold #3 for Triumph. Press #4 for dark verse, hold #4 for Tragedy. Press #2 for Wordwarden, hold #2 for Pageflight. Same outcome, less button mashing 🤷‍♂️

  • Allies also shooting the target doesn't really make it better, in the end it still results in needing lots of hits to strip - likely more than it's required to kill.

    It still sounds like this is all more due to Verglas being OP than anything to do with Citrine, if it alone accounts for instant 80% armor strip. With a companion, shards and corrosive weapon even Loki can fully armor strip then, it has nothing to do with the wf or prismatic gem.

    I'm not saying it doesn't help, each free corrosion stack when near Citrine helps a bit even if you dont equip emerald shards. In my experience though, in practice, it's easier to just cast pillage, immediately fully strip that thrax centurion and oneshot him than depending on corrosive stacks building up. It's just too slow.

    edit: You mentioned mutlishot boltor, I dont think prismatic gem triggers off multishot otherwise shotguns would be completely busted with it. Shooting an enemy with a single shotgun blast doesn't proc the gem a dozen times afaik, maybe it has an internal cooldown.

  • Prismatic Gem has a 25% to inflict toxic (corrosive) status per tick. It takes 14 corrosive stacks to fully armor strip something with emerald shards. It means it takes ~56 hits on average on an enemy before they get fully armor stripped.

    I don't really see how is that optimal. Even if we have a weapon doing corrosive damage (which is not common since viral is meta now) reducing this time in half, it's still over 20 hits - I want most of my enemies dead before I hit them 5 times, not 20 or 50.

  • The perfect warframe.

    DR: check
    Self heal: check
    Energy generation: check
    CC: check
    Damage: check
    Status priming: boy do i even need to say it
    Synergy with other weapons: check (both status and crit)
    Decent default range and duration of abilities: check

    She's one of my main go-to frames for difficult endgame content and she never lets me down. The only thing she lacks is armor strip but this is easily solved by helminthing pillage over her #4, if you don't want to build around it anyway. I've also seen people talk about doing it with green archon shards and corrosion status but the math never checked out for this for me, it takes way too many hits and too long to fully strip an enemy this way.

    I didn't know people had issues with her acquisition, I got a few parts out of the mirror defense and then bought the rest with the currency. It was one of the first frames with the pity currency mechanic and i thought people were happy enough with it ngl

    Also, we're really due for a skin for her! Wish we get a deluxe soon

  • I liked it at first when it was slower paced, required teamwork and felt like a battleship. I loved the idea and the theme of having a ship with people in it. Then it slowly turned into boom and zoom dogfighting thats easier with NPC crew than other players, except it still somehow feels floaty and janky despite being a high speed game mode. The technical issues and progression is improved over launch but everything else about the mode is just not satisfying or fun to me anymore.

  • I know it works well, I just personally really dislike the concept of shieldgating. what do you even dump in favor of pillage, her #1 ability?

  • I never got her to click with me but I recently took her into a SP circuit and holy hell... that was a wild ride, electricity procs for ages all over the map. Tons of energy to spare, electricity procs from various weapon decrees, it was amazing.

    The only issue, as usual with frames that don't have any built-in defenses, is lack of DR to tank higher level enemies, so you either gotta shieldgate or dodge and toggle operator like a chipmunk on heroin I guess. I do like how all her abilities fit together though, none are free helminth slots.

  • Updating with screenshots of my final build, it works extremely well and I love it. It's funny to me that after all these years of warframe, of all the changes and new mechanics, in the end my favorite warframes are Frost and Ember 😁

    My Frost and his Glaxion (if you dont want to use bane mods or want a generic kill-all build, just use vital sense instead). I use a Hound for priming, I have enough energy to replace zenurik with madurai and secondary/melee you can take whatever you want. Glaive Prime actually goes extra well with this since its critical chance comes to around 120% if I did my Biting Frost calculations well, which is better than the usual build's default of 70% in terms of proccing Melee Duplicate

  • Good to know about HM, I thought it might be good due to frost's biting force but I was never a fan of it. I should try punch though, I didn't know it works with beams like that. In that case primed shred is superior to vile acceleration in every way and it will probably make shivering contagion obsolete too, thanks!

    No Vital Sense? Does it not stack well with Photon Overcharge, I thought they'd go hand in hand and stack crit dmg to ludicrous amounts?

    I only have cold and magnetic on the glax, hound is doing most of the priming but i've been eyeing radiated reload if i have spare mod slots one day... but I will probably put a faction mod instead.

    I'm using a basic stretch over overextended since strength affects the added cold modifier of Freeze Force too, and I don't want to be freezing enemies too far from objectives anyway. With just BR+OE the armor strip on #4 is below 100% too so I'd need more mods, archon shards or molt augmented to get it back to over 100%.

    I'll probably go Nourish+Equilibrium once I have photon overcharge but for now I'm slotting in a regular streamline+arcane grace.