Welcome to the Vision Pro, Apple’s most complex piece of hardware yet. So complicated that we’ll need more than one teardown to tackle it. First up: Those creepy eyes.
Just think about it for a moment. Apple made a mask, that when you wear it in your face, projects a 3D animated avatar if you face on the outside. That is so weird, f’ed up and dystopian.
I won’t argue about whether this is dystopian, but the practical reason for the face projection is that they wanted to make this not just something you wear sitting alone in your basement, like most other VR headsets. They wanted it to be usable around other people, at a workplace, with family, etc.
Interacting with someone wearing a full face blind is just weird, so they thought that making the eyes visible would help make this a bit more socially usable.
I’m not sure that’s really going to work out — seems at least as awkward as Google’s failed Glass project — but Apple’s design decision has some merit.
People wear those fucking white stalks hanging from their ears when interacting with people. I see gangs of teens hanging out, all having white stalks on their ears and no one seem to care anymore.
It's not respectful to the person you're interacting with having those dangling around without showing you actually listen to what's being said. Of course people will wear these to show off as soon as possible.
I think we're past this being a disrespectful thing, and it's just how society evolves. There was a time in which anyone carrying around a cellphone (the big, brick ones) were seeing as showoff.
And years ago, if you saw someone with one of those bluetooth "stalks" as you called them in one ear, talking on the phone loudly on the street, you would think "what a douche!" But today, it's so, so, so common, that nobody seems to care anymore, not even myself. Of course, if they're in an enclosed space, or a relatively quiet space, then that will always be annoying.
Do I like this new norm? Not particularly, as I'm old school. But I just accepted it. And there has been a few times in which I had to do it myself (e.g. talking to someone while carrying some boxes or solving a problem with my bank while folding laundry), and it's kind of relieving that I can do this without feeling ashamed - again, because everyone else is doing it.
But that's what Apple is trying to change. They don't call it a VR headset. They don't even use the phrase "virtual reality" because they don't want people thinking of it as a VR headset.
Their goal is to get people used to wearing a headset to do normal "real" world things. They want it to be AR, not VR. It's like getting people used to a touchscreen, or not having a headphone jack, or a big-ass notch in the screen.
Their long-term goal is likely glasses that can do the same things as this headset, but with transparent screens, so that they don't need the outer display. And then it won't be VR-first, it'll be AR-first.
Their long-term goal is likely glasses that can do the same things as this headset, but with transparent screens, so that they don't need the outer display.
All I want is a pair of glasses that can display notifications like a smart watch. We have had the tech to do this for years and it upsets me that it doesn't exist yet.
Hell, Google even calls it WearOS... pretty sure you wear glasses.
I'm convinced that the only reason they did the eye thing is so they can get micro transactions for people buying custom eyes like cats and aliens and shit.
The face projection was likely an afterthought. They were already deep into the 3D face scan into avatar world with things like continuity camera and lidar. Granted, I don’t believe they are currently able to reposition the face into a completely different angle (top down into forward facing) with continuity camera, but that’s where their tech was going anyway. And they wanted to be able to have user facial expressions in device regardless.
All they did in this case was slap a screen on the front and display the avatar the thing is already generating, then call it a feature and upcharge with a 1000% markup on the total cost.
It’s a gimmick, that’s all it ever was. Meant to make this look like a sleeker device than it is with some clever marketing.
It's not as weird as the Meta Quest, where you literally have no idea wether the person wearing it is looking at you or not.
The view of someone's eyes is very low quality - I'll give you that. But it's better than nothing at all. And I'm not sure they could've done better without doubling the price of the product.
Nah, it's actually much weirder and more unsettling. You can't tell if someone's looking at you when they wear sunglasses either. No one cares. I'd much rather deal with that than creepy inhuman eyes.
Although there are better solutions than making a facsimile of real eyes, like putting a user-customisable avatar eye/indicator or something on top, which wouldn't get quite as uncanny. At least, not any more than wearing a sleep mask with an eye design on top.