Suggestions of coop games to play with kids 10 & 12?
Hey folks, I'd love a few suggestions of coop games to play with my kids. Sentinels of the Multiverse is a bit too much for Sarah while Joshua gets a bit too into the choices.
The Crew - Mission Deep Sea - card game with a simple trick taking mechanic. Difficulty is very modular as you decide a difficulty level before each game. Difficulty is decided by the numbers of missions taken and the relative complexity of those missions (this is all explained on the mission cards). Missions are based on which tricks you win, with simple rules like "I win no 1's" or "I win at least 3 9's".
Hanabi - Card playing game where you don't know your own hand. You describe aspects of each others hands (colours of cards, numbers on cards). Your goal is to place a pile of the cards 1,2,3,4,5 in each of 5 colours. Don't play with mathematicians.
5-minute Marvel is unsurprising a similar theme, but it’s frantic and chaotic.
By the name of the game, it’s “5-minutes or game over”. I switch away from a countdown timer to using a stopwatch when I teach it and simply have a leaderboard of “how fast can you beat the game”. That way the game doesn’t get disrupted in the middle and it doesn’t kill the momentum when the timer goes off.
any other games they do like? what works for one 12 year old won't for another.
Menara - cooperative dexterity game, where you building towers
Legendary - Marvel Superhero deckbuilding . "Semi" coop, but if you tweak the difficulty, the focus is on coop
Flashpoint:Fire Rescue - Firemen. rescue people, fight fires.
Pandemic/Forbidden Island - this is the 'classic' coop. it's a little puzzly for my tastes, but it's popular.
D&D Adventure Games - Wrath of Ashardalon, Castle Ravenloft. alittle older, but scratches a coop dungeon crawler itch.
my son (11) really enjoys Aeon's End and Spirit Island.
My 11yo and 8yo children played together for many days to Zombie Kidz Evolution, without me. The grinding system makes things smooth for them to learn.