Many other games have "defined" their genres, but few have done so quite as completely as Doom (1993). And on top of birthing the entire FPS genre, the practice of making Doom run on any electronic device with a screen and a CPU has long been a fantastic exercise in programming and hacking. The possibility of implementing Doom in everything from calculators to pregnancy tests to Captcha in a browser window has kept the game in the public consciousness for decades, and will continue to do so for decades to come.
Of course the real answer is Clash of Clans, because it popularized mobile gaming and skyrocketed that platform's revenue to the point that it outpaces every other gaming platform combined, but I'll boycott BAFTA if something riddled with microtransactions gets any recognition
If we want to talk about first, then Maze War takes the trophy. Wolfenstein 3D may have come before Doom, but it lacked the influence and staying power. Wolf may have been earlier, but Doom birthed the genre as we know it
Half-life.
Maybe it didn't innovate specifically anything, but it's the first real maturely designed game, with incredible attention to detail and focused on conveying a cinematic story in fully interactive environments.
Sierra was making ganes like kings quest v extremely difficult so you would call their hotline and pay some crazy amount to figure out what to do next.
I think naming a single game is hard, but most influencial franchise in gaming would have to be Mario. Between the platformers, smash, kart and the music it is just so widely recognizable.
Minecraft might be a good contender in terms of spawning the survival genre and also having so many mods used to pioneer entirely new game modes and even having a major part in machinima and Let's Plays and such things on Youtube.
I can't see Space Invaders so I'll say that. It was a tour de force when it first came out, raking 13 billion dollars in today's money (citation needed).
There's a lot of good arguments out there. Pong for being the "first", Pac-Man for making arcades insane and bringing in big money, Tetris for its wide appeal, Mario 64 for convincing everyone 3d games work, Doom for popularizing the fps, Wii Sports for its ubiquity, Farmville for starting what would become mobile games (which as much as gamers hate to admit, they make more money than every other platform combined). It'd take a pretty convincing argument for me to fully believe any of them but of mine I'd make an argument for Pac-Man, but my heart wants it to be Tetris
The beautiful tapestry of video game history is not woven from a single thread alone. Each person will have their favorites, naturally, but every delightful (and sometimes not delightful) digital block has contributed to where we are today.
That is, to say, I agree with you. They should break it down into categories tbcf
and i dont even say doom because of doom the game itself. theres one factor that doom has that almost all the others dont, which is how relevant doom was for creating a game engine, which would evolve into other game engines.
doom engine is basically responsible for quake, goldsrc, id tech, IW, source,, all of which had many defining games.
the fact that games still being released till this day, has roots on an engine developed over 30 years ago
Not OP, but Mario is one of the most recognizable characters in the world. He's had comics, 4 cartoon series, countless toys and merchandise, theme park attractions, etc. The original Super Mario was the undeniable standard bearer for the platforming genre and would spawn the largest game franchise in world history, responsible for over 800 million games sold. I'd call it a pretty influential property, staying as strong as ever 40 years after Mario's big starring debut.
I genuinely think FarmVille is a contender, as I said in the other thread, but realistically gaming has existed long enough that picking just one is kind of impossible. There have been several shifts and revolutions. With how much of the revenue in gaming currently flows through mobile games, gacha games and live service games etc I really do believe FarmVille might be the strongest influence on the current landscape of gaming. But historically, it's possible Doom was more important for its development. Or even Super Mario Bros for putting home consoles on the map. I could even see an argument for Minecraft - it's completely ubiquitous and an absolutely global phenomenon.
Gaming is already big enough and has existed long enough that the question is fairly unanswerable. It's like picking the most influential movie. Is it Birth of a Nation for inventing cinematic language? The Jazz Singer for popularising "talkies"? Is it Workers Leaving the Lumière Factory in Lyon for being the "first"? Is it The Wizard of Oz? Is it just Citizen Kane? The truth is, it's none of them. It's all of them.
Like I said in the other thread, I vote pokemon. I don't think you can go too much older, because the audience was just so small relative to more modern games. Scale is a major factor to influence.
What did you put in? I wrote an essay on how inevitable praise of Dark Souls also applies to Metroid but then deleted it as too pretentious even for BAFTA.