For a refresher, the core concept of the game is that a husband and wife are divorcing for a variety of reasons. Their daughter finds out and cries over a book asking her parents to get back together. The self help relationship book then comes to life, turns the parents into dolls, and guides them on a quest to be better for each other so they don't split up. The parents aren't happy with this and just look for ways to get back into their normal bodies. When they realize that their kid cried over the book, the dad assumes that tears are the answer based off of the books he reads with said kid. So they go into the kids bedroom, find the kids favorite stuffed animal (an elephant) and proceed to literally tear it apart while it begs for its life. Like screams and pleads for the parents to not tear it apart. I cannot emphasize enough that the toy came to life and started begging to not be killed but they do it anyway. You as the two players RIP IT APART. You tear off a leg and an ear (I believe) in the process. The kid finds the toy and is mortified and proceeds to start crying. It obviously doesn't work. Parents feel bad but frankly not remotely bad enough.
I still don't know why people like this game. Sure the gameplay may be fun, but everything else about the game is screaming in your face "these are terrible people, you should hate them"
I never played it, but watched a playthrough. Tbh I didn't even finish that cause I got to the elephant scene and noped the fuck out. Like who actually thinks this is good? In any capacity?
"oH tHe CoNtRoLs ArE gOoD fOr NoNgAmErS!" Tbh that's not enough for me to think a game is GOTY. It needs to have a story that's at least as well done as the gameplay. It's why the Arkham games are S tier imo.
Such amazing gameplay, my friend and I really enjoyed it but holy crap is it fucked up. The end of their previous game (A Way Out) was also very fucked up. Even with the emotional trauma, I'm looking forward to Split Fiction.