Loyal subscriber to Nintendo Power, bought quite a few of the official guides. I became gamer tech support amongst my friends, they would call me when they got stuck and I would consult the sacred texts.
It's amusing to me how true this was when I was a kid playing. Now as an adult, the 'clues' they give you are so obvious I feel like I'm barely even playing.
I had the opposite experience. I played the game growing up and the Water Temple was one of my favorites. I always saw the memes about how difficult it was and laughed it off, since I didn't remember anything particularly hard about it.
Then I played the game a few months ago and FUCK ME I could not figure that level out! Eventually had to look up a guide online.
I think the part that threw me as a child was when the central tower area raised a platform when you raised the water level. The camera super focuses on the new hole, but I never saw it. Cue the endless frustration that I had to overcome by looking up a guide.
The first one was really vague with the clues, especially with the kinda bad translation. The second one is better with the clues but incredibly difficult. I cannot beat Ganon in 2.
Oh, you mean the very first games. I never got to play through those for real. My first was ocarina of time. I tried LoZ2 on the super disc that you got with wind waker on the gamecube, but I was still young enough (and spoiled from ocarina, majora's mask, and wind waker) that I didn't really get into it and beat it.
Did you play the original again as an adult? Because I remember reading that for a re-release they updated the water temple to make figuring out where to go easier. I remember that temple being kind of a pain and I wasn't a kid at the time.
I think it wasn't so much about not knowing where I wanted to go but there was a room with water currents that you had to navigate carefully or you'd get pushed out to another section and have to trek back and try again.
I don't have the original N64 golden cartridge anymore (there's a fun story, involving an insane fundamentalist christian mother), but did play both the 'Master' edition and the 'original' edition that they put together on a gamecube disc. I remember that the 'master' edition water temple was easier than the original, despite the point of 'master' being that everything was harder.
This kind of thing really turned me off adventure games. I'm here to have fun, not reverse engineer what some dude thought was the solution to some random problem.
huh. I think I'm the exact opposite. I don't go looking for just "action" in my adventure games (I have fps and rts for that). I literally want to stop battling for a few minutes to try and reverse engineer something lol. I guess my experience comes from tabletop games and the adventure games are the closest to that but still lacks... something.
I really like TTRPGs because I can try literally anything and the GM will adjudicate on it. Computer based puzzlers feel very constrained because it always seems like there's a right answer and I don't know what it is.
Supposedly there was an other floor planned for the water temple you could raise water to but devs scrapped it because they thought it’d be too confuting.