Sony says it should've gotten more feedback before launching Concord, but it isn't done with live service games despite 'a certain amount of risk'
Sony says it should've gotten more feedback before launching Concord, but it isn't done with live service games despite 'a certain amount of risk'
The PlayStation maker says singleplayer games are its strength, but it's not calling it quits on multiplayer after Concord bombed.
“We should have gotten more feedback before…” is one of Sony’s corporate values.
1 0 ReplyThey can try but normal people don't have time for more than one live service game. So it'd need to be amazing to convince them to give up the live service game they are grinding the hell out of already.
26 0 ReplyPlenty of normal people don’t have time for a single live service game
8 0 Reply
I feel like they mainly had to listen to the feedback they were getting. More feedback won't save you if you ignore it
22 0 ReplyMarathon is next.
It will have maybe a little better legs to stand on, but it will fail just the same. Bungie should have called it literally anything else, because I cannot think of any IP less suitable for a live service extraction hero shooter than Marathon.
17 0 ReplyWith how high the failure rate for these seems to be (should be 100 but i digress)
Why are they still burning so much money for these, if even one wins it can't be enough tonoffsett the failures right?
4 0 Reply10 0 ReplyThey should take the hit and also cancel Fairgame$ too, that's going to have Concord-like reception too.
1 0 ReplyThey can afford to keep trying, and it only takes one live service hit to print infinite money.
7 0 ReplyI'm so glad to see X as a service fail miserably everywhere
7 0 ReplyMaybe knowing about it before it was canceled would help but I still wouldn’t have played personally
1 0 Reply