Baldur's Gate 3 - Hotfix #2 Now Live
Baldur's Gate 3 - Hotfix #2 Now Live

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Baldur's Gate 3 - Hotfix #2 Now Live! - Steam News

GAMEPLAY
- Penises C and D no longer clip through some githyanki clothing.
Baldur's Gate 3 - Hotfix #2 Now Live
Baldur's Gate 3 - Hotfix #2 Now Live! - Steam News
GAMEPLAY
- Penises C and D no longer clip through some githyanki clothing.
Now maybe fix the AI pathing to keep your idiot party members from stepping on already-discovered traps?
The annoying thing is that this was already an issue in Divinity II... Probably something to do with the engine as they made that themselves as well. I love both games a tonne, but this is definitely an issue that they seem to be repeating...
Anyone know if enemies trigger traps in BG3? Something I see in other CRPGs (Pathfinder and Rogue Trader, specifically) is that enemies will walk right through traps without setting them off. It's particularly frustrating if you learn this only after you've spotted a trap and then you try to lead the enemies into it and it doesn't affect them.
Honestly the follow mode is just frutrating. Let me drag and select and move party members and set formations as needed like in the old bg but add some modern pathfinding like dont walk into traps. The amount of times I misclick on a damn member and they start a dialogue is driving me nuts.
Yeah I've had to walk them around traps individually, very tedious