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Fight me on it

Every time people lament changes to the lore that amount to "not every member of species X is irredeemably evil" and claim the game is removing villains from it, I think how villains of so-caleld evil species fall into two cathegories: a) bland and boring and b)have something else, unrelated to their species going on for them, that makes them interesting.

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  • There's a game called Wildermyth where every faction is inherently incompatible with humans, but none of them are inherently evil.

    For example, the Gorgons are an empire seeking to reclaim lost territory. This is fair, but they're aquatic, so they need to flood the world to take it back. Humans naturally need to fight them in order to survive, and there's no real way to compromise on that. It doesn't help that they ooze corruption everywhere they go.

    • Wildermyth is a fucking legendary game and everyone should play through All The Bones Of Summer

      • Everyone should play through all of it! Eluna and the Moth is amazing! Sunswallower's Wake is amazing! A Walk in the Unlight is amazing! I may like this game just a little bit.

        To everyone who never played it, Wildermyth is essentially a story focused, randomly generated fantasy X-COM. You play as a company of heroes crossing the wilderness and hunting down monsters, coming across all the fantastic things therein. Campaigns take in-game decades to finish, so the heroes you start with might retire and their kids might join the fight later on. It's one of those games where I have run out of people irl to recommend it to, so now it's your turn!

        • It's a great game! I tried to make my own campaign but turns out my brain is really confused about all that.

          I need to buy Omenroad DLC still! Love roguelikes. Lites. Rogueybits.

69 comments