it's Crowdstrikes fault 100%. Just because it caused Windows to crash because Microsoft let Crowdstrike have system driver level access isn't really Microsoft's problem. You wouldn't blame Microsoft if your video driver causes a crash when your video game loads would you? In a big picture kind of way maybe its Microsoft's problem because they enabled the situation to happen but that's not really in scope of what has actually happened.
But Microsoft designed the system such that they needed a level of access that allowed them to crash it. Microsoft could make changes that allowed the software to do what it needed with protections against letting that software crash the system. Basically a wrapper.
Or, it could track updates to software that has such special access, and roll back updates after crashing more than once or something.
It chooses not to. So it shares the blame because of that decision.