Just started Sekiro: Shadows Die Twice after wanting it for a long time... and I feel like I'm bouncing off it. Having never played any of the Dark Souls series, but having absorbed some of the concepts via cultural osmosis I feel like the game has gone: It's a soullike, you know what to do from here! But I have no idea what my goals are, other than running around and dying repeatedly, and occasionally finding a 'bonfire'.
I thought the combat was supposed to be a selling point, but it feels really clunky. Maybe I'm missing something, idk.
I've had Sekiro on my wishlist for a long time because a lot of people consider it the best souls like game. I know the main point with it is that it's supposed to be more parry focused, you're expected to really learn and master enemy attack patterns and parry/counter windows. The first playthrough is supposed to be able slow/steady progress and learning, and then on a second playthrough you apparently feel like a god who's mastered an intricate dance and can't be stopped.
At least that's how it was described to me, but as far as the smaller "what do I do now" level I don't know what to tell you with my general lack of souls experience.