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Fun fact: Player hitboxes render incorrectly from 1.4.3 to 14w06a (1.8 snapshot)

With the introduction of Minecraft Java 1.4.3, they added the F3+B functionality to view all the hitboxes on entities. However, it wasn't perfect. The player hitbox renders too high. This can pose a problem for my main instance as well, as it is within this version range.

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Even around 1.7, the visuals for the hitboxes changed, but the player hitbox was still centered too high.

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The bug was eventually fixed in snapshot 14w06b. Excuse the Steve skin in this screenshot.

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Relevant Minecraft bug report: https://bugs.mojang.com/browse/MC-4077

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    Some other screenshots:

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    A progress report screenshot I took. The schematic file also appears here, which we used as a reference.

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    Sunrise shot. Looks awesome, especially since I had no shaders on!

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    The second screenshot I took upon completion; the first was at night.

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    sys128 sys128 @pawb.social

    18 - he/they - 🏳️‍🌈

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