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    edit: I studied physics, quit, became a bass player, then a street musician playing percussion, then software developer, then translator, then studied classical music composition, then quit, then became conference interpreter, then learned neural networks and gave a seminar on using neural networks in contemporary music at Ircam Paris in 2018, then went back to studying composition at the university. This year I will finally graduate at 41. Hope to do my masters and become a college professor.

  • You cannot learn without failing.
  • In my opinion, the obsession with being able to measure everything with numbers is the cause. And those numbers are inevitably converting d to units of money, because capitalism.

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  • Some languages (including Russian and Greek) have different words for light and dark blue

    In Turkish it is "mavi" and "lacivert". They are seen as different as yellow and orange.

  • GDExtension can load resources in editor but not when exported
    github.com GitHub - kureta/PureDataGD

    Contribute to kureta/PureDataGD development by creating an account on GitHub.

    GitHub - kureta/PureDataGD

    I am writing a GDExtension for binding libpd, library version of PureData. I have added a property with appropriate getter and seterr.

    ADD_PROPERTY( PropertyInfo(Variant::STRING, "patch_path", PROPERTY_HINT_FILE, "*.pd"), "set_patch_path", "get_patch_path");

    I do something like this to get the file path and load it to puredata

    Ref<FileAccess> file = FileAccess::open(path, FileAccess::READ); patch = pd.openPatch( file->get_path_absolute().utf8().get_data()->get_path_absolute().utf8().get_data(), "/");

    I can select *.pd files from my resources directory, they load and work normally inside the editor. However, they do not work when I export the project.

    The complete error message:

    Godot Engine v4.3.stable.official.77dcf97d8 - Vulkan 1.3.296 - Forward+ - Using Device #0: Intel - Intel(R) Iris(R) Xe Graphics (RPL-U)

    pd 0.55.2 bonk version 1.5 fiddle version 1.1 TEST4 pd~ version 0.54 pique 0.1 for PD version 23 PureDataGD constructor ERROR: File does not exist: at: file_exists (/home/kureta/Documents/repos/PureDataGD/src/puredatagd.cpp:60) Trying to set path to: res://patches/test-2.pd

    read (31 184) -> -1 //: Is a directory Set patch path to: res://patches/test-2.pd Setting DSP status to truehttps://godotengine.org

    What am I doing wrong? Full code is here.

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    I have a really, really, REALLY important job to do

    and it is something I love and always dreamed of doing. I asked for 4 months and got it. started working 10 days before the deadline, and now I have 5 days left. wish me luck.

    14
    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KU
    kureta @lemmy.ml
    Posts 2
    Comments 272