It's also full of boot lickers. Had people on my team that were like "oh I'll just work this weekend to make the deadline" and I'm like why. They made the deadline even though we told them it was too aggressive. You don't get paid more for hitting it or for putting more hours in. Stop enabling them and devaluing labor.
How do we stop the mass stupification these tools will cause?
Well, if I had the power to do anything about it...
Probably smaller class sizes and better paid teachers. A teacher with ten students can pay more attention than one with thirty. And that means they can intervene more and better if a kid is trying to cheat, or doesn't understand, or isn't engaging
If right wing people were smart they wouldn't be right wing. Of course they're going to believe and share AI slop video. They're emotional driven fools.
I went back to windows for a few months on the newer desktop. I installed mint and discovered it had a lot of problems with the hardware. HDMI, Ethernet, WiFi, and various downstream things didn't work. I fixed some of it with help from forums and such, but eventually I went back to windows.
But a couple months later, I tried Pop!_OS and that has worked perfectly out of the box. No regrets.
I'm still kind of disappointed and irritated about an old D&D group. The guy ran a game that was literally patriarchy.
There was a king who died. He had a daughter, who was ruling competently presently. But he also had an infant son. Now a civil war is brewing because some people want the son on the throne, because that's the male heir.
And he just played it straight and seemed to expect us to be like "Oh, obviously the son has a legitimate claim to the throne. and also absolute monarchy is unremarkable". To his credit he did let us decide which faction to support, but it was kind of exhausting getting a constant stream of "no, absolute male hereditary rule is good and normal".
It was a pretty fleshed out setting in terms of details and subfactions, but the core of it was just so very basic and unexamined. No one else seemed to give a shit, though. I did not gel with that group.
Meanwhile, some time before that I'd had a blast running a game. The players came upon an anarchist collective that had overthrown the old despot, but now there are counter-revolutionaries lurking that want to return the now undead tyrant to the throne. Also the neighboring state is rattling their sabers because they ideologically do not approve of a state without a king.
So I guess the lesson is games are better when you vibe with the group?
I think the whole engagement driven economy was a mistake. People write hyper slop to get paid.
I don't know silksong but there sure was a lot of elden ring discourse that was like "this game is soooo hard! No, I won't use spirit ashes or a shield or phantom".
Ed Zitron wrote an article a while ago about Business Idiots. From what I recall, the people in charge of these big companies are out of touch with users and the product, and so they make nonsense decisions. Companies aren't run by the best and brightest. They're run by people who do best in that environment.
It's also full of boot lickers. Had people on my team that were like "oh I'll just work this weekend to make the deadline" and I'm like why. They made the deadline even though we told them it was too aggressive. You don't get paid more for hitting it or for putting more hours in. Stop enabling them and devaluing labor.