Easier and harder are not the goal posts being discussed.
Back when game design was an actual artform, having a boss who’s easy with one build but terrible against another up-to-then valid build indicates BAD GAME DESIGN
Your post was nonsense. "You can't have a boss that is strong against something else that used to work" is a stupid design "rule" you made up. Like every game that has meaningfully different builds is going to have parts that are easier or harder for a build.
Who the fuck is still eating at McDonald's? I mean, obviously a lot of people, but why? It's not good and it's not cheap. Maybe food deserts? I can get a better burger and fries and drink from a local place cheaper and faster (if I still bought meat, anyway)
Yes, for example, famously pokemon with the elemental gyms was bad design. You should totally be able to use your fire pokemon to fight the fire gym. /s
And certainly no other game has something like a fire elemental boss that you can't use fire on.
There's just such a contingent of people who get off on hating from soft. It's tedious as heck
No! Why are so many so bad at metaphors and comparisons!
Watching a movie and having an emotional reaction is not the same as believing a fancy auto complete is a real meaningful interactive relationship on par with a boyfriend!
Too many people do not want violence of any form ever, so they'll just let maga do what they want.
If the rules prohibit something, and they do it anyway, you need to stop them. Much like the paradox of tolerance, the rules are a treaty not a suicide pact.
Using a tower shield and poke weapon was the easiest playthrough of the game I've done. Easiest of all the from soft games I've played, even. The final boss went down in 4 minutes and I barely had to heal.
I think a problem some people get with these games is they have a sort of tunnel vision. They'll have a scimitar and lose to the boss lose to the boss lose to the boss, and they don't really consider trying something else.
and a few of the worst offenders (Google is one that I know does this) add a random string of characters on the element that serve as a unique identifier that periodically changes and so requires me to readd them to my UBO blocklist.
Does ubo accept css selectors? Css has syntax for "match element that starts with, ends with, or contains, this string"
I knew a guy who lived in rich suburbs and bought a gun because he "heard a drug deal went down" and he "wanted to protect his daughter". People are stupid and even more so when scared.
Kind of reminds me of when people are like "If you don't believe in hell why aren't you raping and murdering people?". It says a lot about the speaker