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Agree
  • I know there’s been a campaign for years about seasonal depression, but lack of sleep causes depression too and if it’s only dark for 5.5 hours I’m probably getting about that much sleep and I’m probably waking a few times during it to sigh and turn over. Unless there’s AC and the light is 100% blacked out (not a speck peeking over or around the curtain).

  • Agree
  • I can’t stand it. I can’t sleep well with the sun up. My kids don’t sleep well with the sun up. Who to I have to sacrifice to the sun to get darkness between at least 10pm and 6am? (Though preferably 9pm and 6:30, if the sun is up for negotiations.)

  • Alright fine I admit it, I want to learn Linux
  • One thing to keep in mind is that dual booting can work to highlight what you’re missing because generally all of the games that run on Linux will run on Windows, but the reverse is not true. It becomes easy to just default to windows so you don’t have to reboot to play something that doesn’t work in Linux and that can undermine the attempt to switch the OS.

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  • Her punishment should be at least as bad as the sentences rioters served for breaking into the U.S. capitol. Or maybe that should be the cap since her actions didn’t result in death and weren’t intended as an attempt at insurrection (unless someone that owns Tesla is now considered the head of government).

  • 'EA always preferred Mass Effect, straight up': Dragon Age creator reveals that his and Mass Effect's team 'didn't get along' at BioWare, as EA played favourites with its children
  • To me Veilguard felt like they wanted to make a fantasy Destiny game then changed course halfway through. The free roam zones felt like destiny areas, complete with areas where you knew something would spawn but it would be random which types of enemies it would be. Then you’d find a quest swirl or character and press x and it would dump you into a story mission.

    But the movement wasn’t as fun as destiny. And I’m guessing trying to cram a fantasy rpg into areas similar to a shooter causes problems with ranged combat, which would also explain the very cramped areas you’re always doing combat in.

    Every story mission was also basically a hallway with a bunch of short, dead-end detours containing 1-4 things to pick up that vary between materials, lore, or equipment. It felt like a paint by numbers rpg.

    Rook was essentially Master Chief and nothing your team did mattered much except thematically. I watched them beat on weak mobs for a long time without actually killing anything.

    I couldn’t always logically connect outcomes to what the game was showing me, either. Like, I lost two team members because I assigned them to do specific jobs (and the game had a pop up pointing out that this was why they died), but the loss seemed completely disconnected from the actual job. It would be like assigning Gale to break a magical ward (because the tooltips and/or dialogue suggests he can do it, and historically he’s a good it), and he does an outstanding job of it, but then some random magic mirror pops up out of nowhere and teleports in a devil to kill him and the game says, “Gale died because you assigned him to break the magical ward.” Like, what does a magic mirror popping up from nowhere have to do with me assigning him to break a ward?

    Tap for spoiler

    Or choosing to have Halsin to lead a team to create a diversion on the other side of the island so your main team can get Astarion to assassinate Ketheric, but then when you’re face to face with Ketheric, Halsin is there for some reason and Astarion charges up from behind you (head on) and fails his stealth check due to being in front of the enemy, so Halsin starts slapping Ketheric until Ketheric turns around and kills Halsin and gives Astarion an opportunity to sneak attack from the rear.

    It also had frustrating bugs sometimes. Like moving my camera to the side when I’m trying to attack something. Or deciding to fire an attack at a nearby enemy that I’m not trying to attack. Or wasting my ultimate because it vanished into the ceiling.

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  • Honestly, I don’t want age signals sent at all. As long as I (the parent) can use parental controls to limit app access, that’s all that matters. Give users the option to deny ad personalization and that protects children from ad personalization. Companies don’t need to know anyone’s age. Meta is pushing for more data, but this feels like an underhanded way to take a middle road that gives Google more data (but not as much as Meta wants). We should take the high road and tell them both to butt out.

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  • The site is also set up so users get recommended images to pin to their own boards. What’s not clear is that when that happens, Pinterest seems to assume some sort of shared ownership. So if the original image is removed, anyone that pinned it is suddenly counted as the new owner.

    I had pinned images to one of my boards that I used to keep a board of art that I liked, thinking it was like bookmarking. Then I started getting emails saying I had violated copyright because Pinterest couldn’t tell the difference between me pinning something it recommended that I pin and me uploading an image.

    I went into my boards and saw that some of the art I had pinned (I uploaded nothing) had changed to look as though I was the original uploader and/or owner.

    I deleted everything and quit the site after that.

  • InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)EV
    evilcultist @sh.itjust.works
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    Comments 56