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Sorry I can't do it.
  • I used what was there. From precious experience with auroraos I assumed it must have been flatpak steam, that's my bad. Either way, even after following bazzite's own instructions on auto-mounting drives to a T, external drives still had all sorts of issues. Link to the docs: https://universal-blue.discourse.group/t/auto-mounting-secondary-drives/970

  • Sorry I can't do it.
  • My bad, that's what I mean. Whatever drive bazzite is not installed on is difficult to deal with when it comes to flatpak steam. There's a bunch of mount params you are supposed to use but for me they didn't work whatsoever on bazzite.

  • Good resources for build guides?
  • Not OP, but these are the two problems I run into in any crpg / arpg / trpg I play. I also find when I try to avoid stressing over it I end up too under powered to actually do anything in the game in playing. Very open to advice if you have any!

  • Windows 10 is EOL in October 2025
  • I don't really know what I'll do. I currently have to dual boot windows 10 for work since I do unreal game dev. I guess push for managers to allow me to setup a Linux dev env? But Linux binaries for third party plugins arent always there. That's where I got stuck last time I tried.

  • Despite strong reviews, Hellblade 2 is struggling on Steam
  • I think there are a multitude of reasons for why it may not be doing well, but personally I had no clue it was coming out this month, I don't trust my PC to be able to run it (rtx 3070 isn't enough for a lot of high fidelity games these days), and I got hellblade 1 at full price and beat it in under 6 hours. I'm looking forward to playing it at a lower price and on better hardware in 4 years or something.

  • COMMUNITY THREAD
  • Does anyone do a final coat to protect their figures? If so what type of paint do you use? I've noticed the paint can get damaged pretty easily after a figure is done.

  • Floorp, a Firefox derivative
  • I gave this a shot about a month ago because it had some features I found interesting, but it felt unstable. The ui also seemed half baked / didn't mesh well with modern Firefox which made it feel like an early alpha product rather than something for daily use. The project has some really great ideas though so I hope it gets more fleshed out.

  • They're getting better though
  • As a game dev in Japan, I can tell you nobody I've met has given any concern to pc ports, and it has been a royal pita to get anybody to care to the point of making me question staying in the industry.

  • Dark Angels Kill Team, by the Between The Bolter and Me blog
  • Those look great! I like the dusted effect on the back of them that makes them look like they're in an active battle. I've started working on some dark angels so this is great inspiration! I'm hoping to make a kill team with the upcoming deathwatch kits.

  • Dark Angels Kill Team, by the Between The Bolter and Me blog
  • Those look great! I like the dusted effect on the back of them that makes them look like they're in an active battle. I've started working on some dark angels so this is great inspiration! I'm hoping to make a kill team with the upcoming deathwatch kits.

  • Enjoying the starter kit

    First time touching paints in ages, and first time ever doing a miniature. Been having a lot of fun painting the starter kit after work. I'd like to try shading when I finish them all up.

    I was struggling a lot with the first layer since the paint wouldn't stick, so I got a Tamiya primer for the space Marines. I think I may have over sprayed a bit since there's some paint that was pooling in the pauldrons.

    I've also had trouble getting to some of the tighter spots on the model, especially the 4 guys on one base (the book is in japanese so I don't know the names). Nevertheless having lots of fun! Looking forward to making a kill team or doing one of the board games since I don't have anyone to play with out here.

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    InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)DO
    dodos @lemmy.world
    Posts 1
    Comments 23