"Less than a week ago, we finally turned on the x86_64 backend by default for Debug builds on Linux and macOS. Today, we’ve got a big performance improvement to it: we’ve parallelized the compiler pipeline even more!"
See the post for more details and benchmarks
Contribute to byterix-labs/conduit-z development by creating an account on GitHub.

From the README:
Overview
conduit-z provides a flexible Object
type that can store and stream data efficiently, automatically switching between in-memory and file system storage based on size constraints. It's designed for scenarios where you need to handle data of varying sizes without knowing the final size upfront.
Features
- Automatic Storage Management: Starts with in-memory storage and automatically falls back to temporary files when size limits are exceeded
- Stream Interface: Provides both reader and writer interfaces compatible with Zig's standard I/O
- MD5 Hashing: Built-in MD5 hash computation during read/write operations
- Memory Efficient: Configurable memory limits and dynamic growth
Disk Based Key-Value Store Inspired by Bitcask . Contribute to rajivharlalka/filedb development by creating an account on GitHub.

From the README:
FileDB is a Zig-implementation of Bitcask by Riak paper.
- FileDB stores record metadata in a log-structured hashtable and parallely keeps 1 disk file open for inserting records in append-only mode. On restarts or
MAX_FILE_REACHED
, the disk file is rotated and all the oldfiles are kept open for reading only. - A compaction process running every
config.compactionInterval
seconds, reads all the disk files and combines them into one file while updating the metadata hashtable. - A sync process syncs the open disk files once every
config.syncInterval
. Sync also can be done on every request ifconfig.alwaysFsync
is True.
Read about internals in-depth at FileDb.
A thread safe, RFC compliant UUID library written in Zig. - tristanpemble/uuidz

From the README:
An RFC 9562 compliant UUID implementation for Zig.
About
- Version support: Implements all UUID versions including the latest v6, v7, and v8
- Type safety: Use the
Uuid
union to accept any version, orUuid.V7
to only accept V7 UUIDs - Thread safety: Generate time-based UUIDs from multiple threads without coordination or duplicate values
- Packed structs: All UUID types can cast directly to integers and work with raw bytes without overhead
- Compliant: Generates UUIDs with correct bit layouts, version/variant fields, and timestamp formats
- Non-compliant: Represent UUIDs that don't follow RFC 9562 for interoperability
- Flexible clocks: Configurable clock sources for time-based UUIDs with atomic and local implementations
- Zero dependencies: Uses only Zig's standard library
The design is heavily influenced by the Rust uuid crate, with some Zig specific flavoring.
Multi-agent centralized logs control and management tool written in zig. - Gnyblast/tase

From the README:
Tase is a lightweight log management system written in Zig. It consists of a daemon running on a master server and lightweight agents deployed across multiple servers. With a single config.yaml, Tase allows centralized control over log file management, including deletion, rotation, and truncation.
Features:
- Master-Agent Architecture: The master server manages configurations and schedules, while agents execute log management tasks.
- YAML-Based Configuration: The master server reads a
config.yaml
file to determine agent behavior and scheduling. - Cron-based Scheduling: The application uses cron-based scheduling to execute the log management tasks at predefined intervals.
- Delete Logs: The application can delete log files that are older than a specified number of days or exceed a certain size.
- Rotate Logs: The application can rotate log files, optionally compressing the archived files using the GZip algorithm. It can also delete archived logs older than a specified number of days or size same as delete action.
- Truncate Logs (Not yet implemented): The application can truncate log files that are older than a specified number of days or exceed a certain size.
D-ary heap in Zig. Contribute to tungli/dheap.zig development by creating an account on GitHub.

From the READEM:
Heap with compile-time parameteric branching factor, also known as d-ary heap.
Note that there is a binary heap in the standard library if you do not want
to use this module:
std.PriorityQueue
Performance notes:
- Heaps with higher branching factors are faster in inserting element and slower in removing elements. If you are going to insert and then remove all elements a binary heap is already quite fast and a branching factor higher than 5 is probably going to be less optimal. The optimal branching factor is usually around 4.
- The branching factor here is compile time to enable the optimization of division by the compiler, see e.g: Montgomery modular multiplication.
- If case you need to pop the top element and insert a new one, or vice
versa, use the
replaceTop
member function to avoid paying the extra cost of "bubbling-up" the inserted element.
This looks like a great demonstration of using io_uring to minimize syscall overhead
The release notes are here: https://codeberg.org/atman/zg/src/branch/v0.14-beta/NEWS.md
TOML Parser for Zig. Contribute to edqx/microwave development by creating an account on GitHub.

This is a spec-compliant TOML parser for Zig. According to the README, the following parsers are available:
- Parser API - for parsing an entire TOML file into a tree-like structure
- Populate API - for mapping a TOML file into a given struct
- Stringify API - for writing TOML files from a tree or given struct
- Write Stream API - for building TOML files safely with debug assertions
- Tokeniser/Scanner API - for iterating through a TOML file for each significant token
🐍 A sophisticated test runner for zig. Contribute to tr1ckydev/serpent development by creating an account on GitHub.

From the README:
A sophisticated test runner for zig, with extra features and modern aesthetics.
- Colored output logs
- Supports hooks like
@BeforeAll
and@AfterAll
- Bail tests early
- Time record for each test
- Pluggable into any existing project
- Comes with
expect(...).equals(...)
type matchers
From the README:
Zeppelin is a cross-platform 2D graphics and window library in pure Zig*. It features hardware-accelerated vector graphics (through Vulkan), built-in text rendering, and a window system integration for windows and linux (wayland only). Android support is planned.
Zig function transform library. Contribute to chung-leong/zigft development by creating an account on GitHub.

From the README:
Zigft is a small library that lets you perform function transform in Zig. Consisting of just two files, it's designed to be used in source form. Simply download the file you need from this repo, place it in your src directory, and import it into your own code.
Here's one of the examples given:
``` const std = @import("std"); const fn_transform = @import("./fn-transform.zig");
fn attachDebugOutput(comptime func: anytype, comptime name: []const u8) @TypeOf(func) { const FT = @TypeOf(func); const fn_info = @typeInfo(FT).@"fn"; const ns = struct { inline fn call(args: std.meta.ArgsTuple(FT)) fn_info.return_type.? { std.debug.print("{s}: {any}\n", .{ name, args }); return @call(.auto, func, args); } }; return fn_transform.spreadArgs(ns.call, fn_info.calling_convention); }
pub fn main() void { const ns = struct { fn hello(a: i32, b: i32) void { std.debug.print("sum = {d}\n", .{a + b}); } }; const func = attachDebugOutput(ns.hello, "hello"); func(123, 456); } ```
Pure Zig 2D graphics library. Contribute to vancluever/z2d development by creating an account on GitHub.

A 2D graphics library, written in pure Zig. CPU rendering.
Parsing gigabytes of JSON per second. Zig port of simdjson with fundamental features. - EzequielRamis/zimdjson

This is the second of two simdjson ports for Zig, the other one being simdjzon
From the README:
Welcome to zimdjson: a high-performance JSON parser that takes advantage of SIMD vector instructions, based on the paper Parsing Gigabytes of JSON per Second.
The majority of the source code is based on the C++ implementation https://github.com/simdjson/simdjson with the addition of some fundamental features like:
- Streaming support which can handle arbitrarily large documents with O(1) of memory usage.
- An ergonomic, Serde-like deserialization interface thanks to Zig's compile-time reflection. See Reflection-based JSON.
- More efficient memory usage.
This post can be considered an advanced Zig tutorial. I will be covering some of the more unique aspects of the language, but won't be explaining the easy part. If you haven't read the Zig Language Reference, you might start there. Additionally, we will also learn the foundational trick for implemen...
From the ingress:
This post can be considered an advanced Zig tutorial. I will be covering some of the more unique aspects of the language, but won’t be explaining the easy part. If you haven’t read the Zig Language Reference, you might start there. Additionally, we will also learn the foundational trick for implementing relational model.
You will learn a sizable chunk of Zig after this post, but this isn’t going to be an easy read, so prepare your favorite beverage and get comfy!
yeah I use jj daily myself and for the most part am very happy with it. I still find xit to be a interesting take - been driving it for a day and it seems solid.
a git alternative written in zig. Contribute to radarroark/xit development by creating an account on GitHub.

From the README:
You're looking at xit, a new version control system. Here be dragons, as they say. This is new and unstable software. Maybe one day it will be a worthy successor to git, but for now, only use it if you're adventurous. Here are the main features:
- git compatible
- supports the git networking protocol for push/fetch/clone
- read more about git compatibility
- combine snapshot-based and patch-based version control
- merging and cherry-picking uses patches like Darcs and Pijul
- restoring files and anything sent over the network uses snapshots like git
- read more about snapshots vs patches
- built-in TUI
- all functionality will be exposed via the TUI
- for now though, it only shows log and status...baby steps!
- read more about the TUI
- store large/binary files efficiently
- uses a modern chunking algorithm (FastCDC) to deltify large files
- doesn't compress binary files...it has no benefit and can even make them larger
- read more about chunking
- universal undo
- any change to the repo can be cleanly undone
- this feature is still under development, so it's not available yet
- read more about the immutable database
- clean implementation
- uses no third-party libraries in production...all bugs are our bugs
- can be easily used as a library in other projects
- contains a reuseable git implementation in pure Zig
- read more about xit's internals and using xit as a library
A Breakout-clone written in Zig. Contribute to chip2n/zball development by creating an account on GitHub.

From the README:
A Breakout-clone written in Zig.
You can play the web build here: https://arvidsson.io/project-zball.html
Common easing and interpolation functions for game development. - Games-by-Mason/Tween

Tween is a lerp/tween library written in Zig by game developer Mason Remaley*___*
The Zig compiler is moving from json to zon for certain outputs
This tool helps parse that output
Parser combinator library for Zig. Contribute to yamada031016/abelha development by creating an account on GitHub.

From the README:
Abelha (Portuguese for "bee") is a high-performance, lightweight parser combinator library for Zig, inspired by Rust's nom
. Designed for efficiency, composability, and ease of use, Abelha helps you build powerful parsers with minimal effort.
Features
- ✅ Combinator-Based Parsing – Compose small parsers into complex ones seamlessly.
- ✅ Extensible & Ergonomic – Define your own combinators for maximum flexibility.
It appears to be inspired by Redis, but not an API-compatible replacement
This looks great!