The Quake games (1 and 2) got updated with co-op support and cross play.
Making it easier to manage game updates, and move audience in or out of beta branches
I hope more developers allow themselves to indulge in this feature. There are all sorts of use cases where the customer might want to play on an old version of the game. For instance, there have been some controversial patches lately to several Arc System Works fighting games, and players would very much love the ability to stay on the old version. I doubt it'll happen though, since the devs have an incentive to want as many players as possible to be on the new version.
The lead developer of Assassin's Creed: Shadows is in Quebec. And does it not matter that it's based on a historical figure? Consider also that in California, you're just more likely to encounter a diverse group of people, so wouldn't that just be representing the world around them?
Your precise Google Trends inputs are precisely what I took issue with, because they're a bad sample set for reasons that I pointed out.
If you want to talk about an honest discussion, consider the sample set you plugged into your search. You didn't go through two years of articles on VGC or GameSpot. You plugged indiscriminate search criteria into an AI. We just had a discussion a few days ago about how mainstream media is not covering major gaming news, but if you're reading gaming news outlets, it's been layoffs for the past two years dominating the news. Gaming news outlets would have very little reason to ever use the word "hunger", for instance, and "transgender" would apply to far more articles than those about fictional characters.
There were more articles covering game character sexuality than the mass lay offs of the last two years that left entire families without sustenance.
No, there absolutely weren't.
Schreier's politics come out in his writing as well as social media. The drum he's been beating for a long time has been about labor and unionizing.
Not just in games, but often times the point of the story's fake politics is to be a parable for real politics. But that's also the fun of it, even if you disagree with the story's intended message.
It's extremely rare for a delisted game to be removed from your library, and they only do it in cases where, for instance, the game would literally be unplayable because the server isn't there anymore. Often times they won't remove the game from your library in that situation either. Having the game in your library is, in fact, enough.
There are multiple things to get out of Elden Ring besides a challenge, and as further proof of that, the DLC retained the challenge but not some of the other fine points I really enjoyed about the base game.
That is engaging with them, just in a way that they'd like to engage with them. From the time they bought the game, it ought to be theirs to do with as they like.
Death Stranding is one of my favorite examples of how many ideas are out there to make games out of without resorting to making a game loop revolve around violence.
It's quite useful in the one part of the country where the service is good: the Northeast Corridor. It makes traveling by plane downright stupid in a lot of cases. If only more of country's rail were even that good, which isn't even a high bar to clear.
Xbox has been added to the Chiral Network
Kojima Productions now fully owns the intellectual property.
I suspect this is why some prominent indie games have shut up about release dates as well. Mina the Hollower, Hollow Knight: Silksong, Rift of the NecroDancer; I'm guessing there's a marketing deal tied up with one or more of these games, where they expected to release this year and then got pushed back with the Switch 2's launch. I have no intention of getting a Switch 2 at all, but to the uninitiated who doesn't realize how many of those games are going to be multiplatform, I suspect it'll have one of the best launch lineups ever.
He's asked all sorts of people to do all sorts of terrible things, and though some stood in his way, usually tendering their resignation in doing so, I think that's reason enough to take it very seriously. There are supporters of his who absolutely seriously suggest instating him as president permanently, and with control of every branch of government, there's opportunity to do so.
I'd love to, but I'm not buying anything from Meta. They're exclusive-ing this market to death.
MGS3’s EVA successfully avoided detection from Big Disney
I was hoping this would happen with this remake. For my money, hers was the best performance of 2004. I'm a bit surprised it was her, only because I didn't think someone deep in the voice acting world would opt for the pseudonym. So many family animated movie voice casts are populated with comedic actors known for raunchy R-rated material, after all.
Didn't they retain LAN in the demo for D2:R and then remove it in the full release?
It's close enough to doing everything or else you'll be under leveled. I'm doing whatever I can find, and it frequently leaves me about one level lower than the lowest level baddies I can find.
And the multiplayer was surprisingly good. I heard that some enterprising modders managed to revive it, and I'd love to play it again someday.
I'd certainly appreciate it if the PC version had controller support.
For the New York Times, that's not really their incentive system compared against their subscription model. Still, it's a disparaging difference between how they treat both industries. Losing hundreds of millions of dollars would be news in any industry.
Like I said though, they do have some really great articles in gaming, just not with their own header, so they're harder to find. And they do know what isn't covered by other outlets, because they tend to do profile pieces rather than news coverage. But if Joker's sequel is worth writing five articles about, surely the largest failure we've seen in games is worth one, you'd think.
Sony's Concord might be the biggest entertainment failure of all time, so why wasn't it news?
Not to continue beating a dead horse, this article is really about mainstream media's relationship with video games, or the lack thereof. For the first time in my life, I pay for a subscription to news, because the same problems that crop up from getting news from reddit happen just as easily here in the fediverse. There are actually really great pieces written about video games and their creators in the New York Times, but they've only got a couple of bylines between them, and a frequency that matches how many people they've got working on it. Meanwhile, they do have a section under Arts dedicated to Dance, which I somehow doubt has anywhere near as many readers interested in the subject.
Valve announced a change for Steam today that will make things a lot clearer for everyone, as developers will now need to clearly list the kernel-level anti-cheat used on Steam store pages.
Now if only they could more clearly communicate when games are playable offline.
Fandom-owned media outlet GameSpot has commenced another round of layoffs today.
*Below is an internal email from Hermen Hulst, CEO, Studio Business Group, Sony Interactive Entertainment distributed today to SIE employees. ********************************************************************************** Dear Team, Today, I want to share some important updates from Sony Inte...
Neon Koi was developing a mobile action game. Firewalk Studios recently launched and quickly delisted Concord.
The Video Game History Foundation decried the 'lobbying efforts by rightsholder groups' that have 'impeded' proper efforts to archive old games at libraries.
This sucks.
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Lots of changes in here that will take a trained eye to see, and there are plenty that I couldn't spot.
- Sol's Heavy Mob Cemetary looks like you can combo into it now, perhaps finally making it useful 3 years after launch.
- Faust can launch an afro at you with the golf club.
- Asuka can change decks during mulligan super.
- Zato can combo into command grab (presumably to allow him agency to rebuild Eddie meter).
- I can't tell if they reworked Baiken parry or if this is only on clash, but it now puts the enemy into a punishable crush state.
- Ramlethal gets diagonal sword throws for some reason? Did she need that?
- Goldlewis can cancel Behemoths into other Behemoths?! I play this character, but did he need that?! It does not appear to be any more scaled, lol.
- Potemkin Buster has armor on it now, yikes!
- Johnny's Mist Finer destroys projectiles.
- I think Jack-O' now has a dash cancel off of soccer kick.
- Slayer can cancel his Dandy Step mixups now. Sure, he needed that... /s
- Nago can convert off of popping blood rage in the corner.
- Anji can cancel spin followups into a new spin.
- I-No can kill her music note after it's been set and cancel the recovery.
The Last of Us studio has multiple single-player titles in development…
Information originally from MinnMax's Ben Hanson. There is an existing game used to describe this new game to Hanson as a point of reference, and all we know is that that game is not Hitman.
An Alien: Isolation sequel is in the works, with original director Al Hope at the helm.
(Bloomberg) -- Tencent Holdings Ltd. and Ubisoft Entertainment SA’s founding Guillemot family are considering options including a potential buyout of the French video game developer after it lost more than half its market value this year, according to people familiar with the matter. Most Read from ...
Tencent would be capped at a 10% stake. The Guillemot family would remain in control, just the way they want it.
The Prompt
Anecdotally, I've seen a lot of people jaded with modern gaming. I understand why. If you only see the games that have the most marketing, which are the ones you're most likely to see for obvious reasons, then you're primarily seeing the likes of AAA games with second-job-esque battle pass FOMO tactics, loot box gambling, pay to win, and constant reminders that you're missing out on the full experience of the game like coming across fan favorite characters in the DLC of an already-expensive Star Wars game. The plural of "anecdote" is not "data", but it could be this fatigue with the games that the average person is aware of that has led to a drop in spending and the crash that the industry is currently facing (but let's not sugar coat it; there are surely other factors, too). I sympathize with these people, but respectfully, there's a whole wide world out there of great games that never ask for a dime after it's in your possession, so let's call out those games and spread the word.
The Rules
- One game per top level comment, with the game name behind a "#" symbol so that it forms a heading, and platforms it's available on in parentheses. Leave a brief synopsis with no spoilers and a brief critique. I'll be starting us off with a number of examples. Upvote the ones you agree with, and leave a comment on the top level one for discussion.
- The game should have no paid DLC, no announced paid DLC, and feel like a complete product as it stands right now. I actually don't mind the most common types of DLC, like what you would find in the Paradox model, but I know there's a large enough contingent of folks who really do mind, so any DLC whatsoever is a deal-breaker for this thread. I'm making an exception for soundtrack and artbook DLC since, as far as I know, the existence of this stuff doesn't bother anyone and just allows for avenues for certain artists to get a better cut for their work from super fans. I'm not making an exception for cosmetic DLC like you'd find in V Rising, as innocuous as I personally find it to be.
- The game's first release must have been in 2024. By this, I mean that if it came out on PS5 two years ago but launched on PC this year, it doesn't count, so no God of War: Ragnarok. No collections of old games like Marvel vs. Capcom.
- No early access games, except for games that were in early access and hit v1.0 this year. So no Palworld, but Satisfactory is on the table if you'd like to recommend it. I personally didn't care for it, but if you did, feel free to list it!
- Only games you've played thoroughly enough to be sure you'd recommend it. If you only started playing the early chapters or levels, maybe let someone else recommend it, just in case the quality nosedives later on. I'm personally only recommending games I've finished or beaten, though that definition admittedly becomes challenging with the likes of UFO 50.
If you don't retain some kind of actual ownership, they will not be allowed to use terms like "buy" or "purchase" on the store page button. I hope there aren't huge holes in this that allow bad actors to get around it, but I certainly loathe the fact that there's no real way to buy a movie or TV show digitally. Not really.
EDIT: On re-reading it, there may be huge holes in it. Like if they just "clearly tell you" how little you're getting when you buy it, they can still say "buy" and "purchase".
They seem to be very caught off guard by Star Wars: Outlaws' underperformance, and after investor pressure, are trying to massively course correct. This is what happens when you vote with your dollars!
Watch September 24 on YouTube and Twitch for news and updates from over 20 titles.
A half hour, 20 PS5 games, at least one PSVR2, ahead of TGS.
The game was reportedly referred to as “the future of PlayStation” internally…
$200M before the Sony acquisition and $200M after. It's a little hard to believe. The story seems to only be coming from Colin Moriarty right now, but I trust Jordan Middler to consider it at least reasonably plausible if he wrote it up for VGC.
UPDATE: Sources not corroborating $400M number.
https://80.lv/articles/multiple-sources-dispute-concord-s-usd400-million-budget/
The PS5 Pro has better specs for the most demanding games.
$700, and the side by sides look barely different, from my perspective. The chat seemed to have the same opinion.
Night School Studio sent out an email to owners of Oxenfree on itch.io, to notify that it's going to be completely removed from the store on October 1st.
Luckily it's DRM-free. Back up your installers. I wanted to call attention to this, because in a very unusual move, it's being removed even for people who own a copy, whereas usually stores will only remove a game from sale and still host the files for existing owners to download.
The virtual rival thing could be cool. There's a lot of room for it to go wrong, and we're no worse off if it does. But replay takeover is huge. This is the holy grail of fighting game training mode features. You can go into a replay of a match and correct the things you did wrong or find answers to situations that are difficult or time consuming to recreate yourself in training mode.